load in preview images to dynamic rt textures
[carveJwlIkooP6JGAAIwe30JlM.git] / world.h
diff --git a/world.h b/world.h
index c81d9ed63b67db7a62b81c3f45545686942f2c13..0a67abf855df6d9216424243f9730770e945acda 100644 (file)
--- a/world.h
+++ b/world.h
@@ -63,7 +63,7 @@ struct world_instance {
     * -------------------------------------------------------
     */
 
-   v4f player_co, player_angles;
+   v4f player_co;
 
    void *heap;
    enum world_status{
@@ -180,7 +180,13 @@ struct world_instance {
                  ent_challenge,
                  ent_relay,
                  ent_cubemap,
-                 ent_miniworld;
+                 ent_miniworld,
+                 ent_prop;
+
+   enum skybox {
+      k_skybox_default,
+      k_skybox_space
+   } skybox;
 
    ent_gate *rendering_gate;