fix some problems with world loader
[carveJwlIkooP6JGAAIwe30JlM.git] / world.c
diff --git a/world.c b/world.c
index 4f8cda2f165221c7e18ff4d70ed9fe0a0d1d6f1b..550ac508f0c894a64412a73923fe92cc3289068b 100644 (file)
--- a/world.c
+++ b/world.c
@@ -27,7 +27,7 @@ static void world_init(void)
 }
 
 static void world_switch_instance( u32 index ){
-   assert( localplayer.subsystem == k_player_subsystem_walk );
+   localplayer.subsystem = k_player_subsystem_walk;
 
    if( index >= vg_list_size(world_static.instances) ){
       vg_error( "Instance ID out of range (%u)\n", index );
@@ -44,8 +44,11 @@ static void world_switch_instance( u32 index ){
    world_instance *current = 
       &world_static.instances[ world_static.active_instance ];
 
-   if( index != world_static.active_instance )
+   if( index != world_static.active_instance ){
       v3_copy( localplayer.rb.co, current->player_co );
+      skaterift_autosave(1);
+   }
+
    v3_copy( new->player_co, localplayer.rb.co );
 
    world_static.active_instance = index;