VG_MEMORY_SYSTEM );
}
+static void world_set_active_instance( u32 index ){
+ world_static.challenge_target = NULL;
+ world_static.challenge_timer = 0.0f;
+ world_static.focused_entity = 0;
+ world_static.focus_strength = 0.0f;
+ world_static.active_trigger_volume_count = 0;
+ world_static.active_instance = index;
+}
+
static void skaterift_world_get_save_path( enum world_purpose which,
char buf[128] ){
addon_reg *reg;
#include "world_routes.c"
#include "world_traffic.c"
-VG_STATIC void world_update( world_instance *world, v3f pos )
+static void world_update( world_instance *world, v3f pos )
{
world_render.sky_time += world_render.sky_rate * vg.time_delta;
world_render.sky_rate = vg_lerp( world_render.sky_rate,