more sensible world loading stuff (wip)
[carveJwlIkooP6JGAAIwe30JlM.git] / world.c
diff --git a/world.c b/world.c
index 0183acbbd12997d4e3be23296e601bdad6b2c07d..0612644bb305b2a49a9c0f7d93a59210b30fd7e2 100644 (file)
--- a/world.c
+++ b/world.c
@@ -9,7 +9,7 @@
 #include "network.h"
 
 static world_instance *world_current_instance(void){
-   return &world_static.worlds[ world_static.active_world ];
+   return &world_static.instances[ world_static.active_instance ];
 }
 
 static void world_init(void)