process triggers on leave world
[carveJwlIkooP6JGAAIwe30JlM.git] / world.c
diff --git a/world.c b/world.c
index def59a36b3edec09d1fe06aa2a9e1a2c4dd34886..ad0372389a54eaff63cdbdb0011098a1877c2915 100644 (file)
--- a/world.c
+++ b/world.c
@@ -41,18 +41,33 @@ static void world_switch_instance( u32 index ){
       return;
    }
 
+   world_instance *current = 
+      &world_static.instances[ world_static.active_instance ];
+
    if( index != world_static.active_instance ){
-      world_instance *current = 
-         &world_static.instances[ world_static.active_instance ];
       v3_copy( localplayer.rb.co, current->player_co );
       v3_copy( localplayer.angles, current->player_angles );
+      v3_copy( localplayer.cam.pos, current->cam_co );
       current->player_angles[3] = player_get_heading_yaw();
    }
 
    v3_copy( new->player_co, localplayer.rb.co );
    v3_copy( new->player_angles, localplayer.angles );
+   v3_copy( new->cam_co, localplayer.cam.pos );
    q_axis_angle( localplayer.rb.q, (v3f){0,1,0}, new->player_angles[3] );
 
+   /* run exit events on triggers */
+   for( u32 i=0; i<world_static.active_trigger_volume_count; i++ ){
+      i32 idx = world_static.active_trigger_volumes[i];
+      ent_volume *volume = mdl_arritm( &current->ent_volume, idx );
+
+      ent_call basecall;
+      basecall.function = k_ent_function_trigger_leave;
+      basecall.id = mdl_entity_id( k_ent_volume, idx );
+      basecall.data = NULL;
+      entity_call( current, &basecall );
+   }
+
    world_static.active_instance = index;
 
    player__reset();