#ifndef WORKSHOP_H
#define WORKSHOP_H
-#include "workshop_types.h"
-
#define VG_GAME
+#include "addon_types.h"
#include "vg/vg.h"
#include "vg/vg_steam_remote_storage.h"
#include "skaterift.h"
char description[512];
char author[32];
struct ui_dropdown_value submission_type_selection;
- enum workshop_file_type type;
+ enum addon_type type;
PublishedFileId_t file_id; /* 0 if not published yet */