enum addon_type type = workshop_form.submission.type;
if ( type == k_addon_type_board ) return "boards/";
else if( type == k_addon_type_player ) return "playermodels/";
- else if( type == k_addon_type_world ) return "worlds/";
+ else if( type == k_addon_type_world ) return "maps/";
return "unknown_addon_type/";
}
struct skeleton *sk = &localplayer.playeravatar->sk;
player_pose res;
- res.type = k_player_pose_type_fk;
+ res.type = k_player_pose_type_ik;
struct skeleton_anim *anim = skeleton_get_anim( sk, "idle_cycle+y" );
skeleton_sample_anim( sk, anim, vg.time*0.1f, res.keyframes );