VG_STATIC void vg_error(const char *fmt, ...);
VG_STATIC void vg_info(const char *fmt, ...);
+VG_STATIC u32 vg_align8( u32 s )
+{
+ u32 m = (s + 7) >> 3;
+ return m << 3;
+}
+
+VG_STATIC u32 vg_align4( u32 s )
+{
+ u32 m = (s + 3) >> 2;
+ return m << 2;
+}
+
/* Returns allocator structure from data pointer */
static vg_linear_allocator *vg_linear_header( void *data )
{
__attribute__((warn_unused_result))
VG_STATIC void *vg_linear_alloc( void *buffer, u32 size )
{
+ if( size % 8 )
+ {
+ vg_error( "alloc(%u) is not 8 byte aligned\n", size );
+ size = vg_align8( size );
+ }
+
vg_linear_allocator *alloc = vg_linear_header( buffer );
if( (alloc->cur + size) > alloc->size )
__attribute__((warn_unused_result))
VG_STATIC void *vg_linear_extend( void *buffer, void *data, u32 extra )
{
+ if( !data )
+ return vg_linear_alloc( buffer, extra );
+
vg_linear_allocator *alloc = vg_linear_header( buffer );
if( alloc->last_alloc != data )