fixed recursive build script
[carveJwlIkooP6JGAAIwe30JlM.git] / vg_config.h
index c7655fedae8be44cc6fd4921de94750dc9dac23a..e1784ec1900b06100609e2093ddfca995b5d6b09 100644 (file)
@@ -25,7 +25,8 @@ static struct button_binding vg_controller_binds[] =
    { "push", GLFW_GAMEPAD_BUTTON_A },
    { "break", GLFW_GAMEPAD_BUTTON_B },
    { "switchmode", GLFW_GAMEPAD_BUTTON_Y },
-   { "jump", GLFW_GAMEPAD_BUTTON_X }
+   { "jump", GLFW_GAMEPAD_BUTTON_X },
+   { "reset", GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }
 };
 
 static struct axis_binding vg_axis_binds[] =