dont remember
[carveJwlIkooP6JGAAIwe30JlM.git] / vg_config.h
index e24699e5a25f894f5147a00cb8a0e565f1d773f6..b812ef20a7ed24f92340af86742ced7ea10c9dc5 100644 (file)
@@ -17,7 +17,8 @@ static struct button_binding vg_button_binds[] =
    { .name = "down", .bind = GLFW_KEY_F },
    { .name = "yawl", .bind = GLFW_KEY_Q },
    { .name = "yawr", .bind = GLFW_KEY_E },
-   { .name = "push", .bind = GLFW_KEY_T }
+   { .name = "push", .bind = GLFW_KEY_T },
+   { .name = "menu", .bind = GLFW_KEY_ESCAPE }
 };
 
 static struct button_binding vg_controller_binds[] = 
@@ -25,7 +26,8 @@ static struct button_binding vg_controller_binds[] =
    { "jump",         GLFW_GAMEPAD_BUTTON_A },
    { "break",        GLFW_GAMEPAD_BUTTON_B },
    { "switchmode",   GLFW_GAMEPAD_BUTTON_Y },
-   { "reset",        GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }
+   { "reset",        GLFW_GAMEPAD_BUTTON_LEFT_BUMPER },
+   { "menu",         GLFW_GAMEPAD_BUTTON_BACK }
 };
 
 static struct axis_binding vg_axis_binds[] =