bugs
[carveJwlIkooP6JGAAIwe30JlM.git] / vg_config.h
index e1784ec1900b06100609e2093ddfca995b5d6b09..e24699e5a25f894f5147a00cb8a0e565f1d773f6 100644 (file)
@@ -22,21 +22,20 @@ static struct button_binding vg_button_binds[] =
 
 static struct button_binding vg_controller_binds[] = 
 {
-   { "push", GLFW_GAMEPAD_BUTTON_A },
-   { "break", GLFW_GAMEPAD_BUTTON_B },
-   { "switchmode", GLFW_GAMEPAD_BUTTON_Y },
-   { "jump", GLFW_GAMEPAD_BUTTON_X },
-   { "reset", GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }
+   { "jump",         GLFW_GAMEPAD_BUTTON_A },
+   { "break",        GLFW_GAMEPAD_BUTTON_B },
+   { "switchmode",   GLFW_GAMEPAD_BUTTON_Y },
+   { "reset",        GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }
 };
 
 static struct axis_binding vg_axis_binds[] = 
 {
-       { .name = "horizontal", .axis = GLFW_GAMEPAD_AXIS_LEFT_X },
-       { .name = "vertical",   .axis = GLFW_GAMEPAD_AXIS_LEFT_Y },
-   { .name = "grabr",      .axis = GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER },
-   { .name = "grabl",      .axis = GLFW_GAMEPAD_AXIS_LEFT_TRIGGER },
-   { .name = "h1",         .axis = GLFW_GAMEPAD_AXIS_RIGHT_X },
-   { .name = "v1",         .axis = GLFW_GAMEPAD_AXIS_RIGHT_Y }
+       { .name = "lookh",         .axis = GLFW_GAMEPAD_AXIS_LEFT_X },
+       { .name = "lookv",         .axis = GLFW_GAMEPAD_AXIS_LEFT_Y },
+   { .name = "grabh",      .axis = GLFW_GAMEPAD_AXIS_RIGHT_X },
+   { .name = "grabv",      .axis = GLFW_GAMEPAD_AXIS_RIGHT_Y },
+   { .name = "walk/push",  .axis = GLFW_GAMEPAD_AXIS_LEFT_TRIGGER },
+   { .name = "grab",       .axis = GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER },
 };
 
 static struct vg_achievement vg_achievements[] =