}
else vg_gui();
+ /* vg tools */
+ audio_debug_ui( vg.pv );
+
ui_postrender();
#if 0
ui_begin( vg.window_x, vg.window_y );
}
/* FIXME */
- audio_debug_ui( vg.pv );
vg_gui();
ui_resolve();
VG_STATIC void vg_enter( int argc, char *argv[], const char *window_name )
{
+ vg_rand_seed( 461 );
_vg_process_launch_opts_internal( argc, argv );
/* Systems init */