SDL_Event event;
while( SDL_PollEvent( &event ) ){
if( event.type == SDL_KEYDOWN ){
- console_proc_key( event.key.keysym );
+ //console_proc_key( event.key.keysym );
+ _ui_proc_key( event.key.keysym );
}
else if( event.type == SDL_MOUSEWHEEL ){
vg.mouse_wheel[0] += event.wheel.preciseX;
}
}
else if( event.type == SDL_TEXTINPUT ){
- console_proc_utf8( event.text.text );
+ //console_proc_utf8( event.text.text );
+ ui_proc_utf8( event.text.text );
}
}
vg_info( "CreateContext\n" );
+ /* ????? */
+ if( SDL_IsTextInputActive() ) SDL_StopTextInput();
+
/*
* OpenGL loading
*/