update to new shader system
[carveJwlIkooP6JGAAIwe30JlM.git] / vg.conf
diff --git a/vg.conf b/vg.conf
index 896d68a0590561241f372eddb57318b54dfc5ef8..5453b236c4cdc3cf01d5c4979653f57edb920db4 100644 (file)
--- a/vg.conf
+++ b/vg.conf
@@ -1,2 +1,10 @@
 vg_src="main.c"
 vg_target="game"
+
+shader blit blit.vs blit.fs
+shader terrain terrain.vs terrain.fs
+shader standard standard.vs standard.fs
+shader unlit standard.vs unlit.fs
+shader character character.vs character.fs
+shader gate gate.vs gate.fs
+shader water water.vs water.fs