small compression
[carveJwlIkooP6JGAAIwe30JlM.git] / vehicle.h
index b1f5a2855565332c03e167b93bafe1c03a8b6e11..74408e438e0f9e43637677b528fe6502f8250a13 100644 (file)
--- a/vehicle.h
+++ b/vehicle.h
@@ -7,7 +7,7 @@
 #include "world.h"
 #include "world_physics.h"
 
-VG_STATIC float k_car_spring = 1.0f,
+static float k_car_spring = 1.0f,
                 k_car_spring_damp = 0.001f,
                 k_car_spring_length = 0.5f,
                 k_car_wheel_radius = 0.2f,
@@ -40,11 +40,11 @@ static gzoomer =
    .obj = { .type = k_rb_shape_sphere, .inf.sphere.radius = 1.0f }
 };
 
-VG_STATIC int spawn_car( int argc, const char *argv[] );
-VG_STATIC void vehicle_init(void);
-VG_STATIC void vehicle_wheel_force( int index );
-VG_STATIC void vehicle_solve_friction(void);
-VG_STATIC void vehicle_update_fixed(void);
-VG_STATIC void vehicle_update_post(void);
+static int spawn_car( int argc, const char *argv[] );
+static void vehicle_init(void);
+static void vehicle_wheel_force( int index );
+static void vehicle_solve_friction(void);
+static void vehicle_update_fixed(void);
+static void vehicle_update_post(void);
 
 #endif /* VEHICLE_H */