+#ifndef TERRAIN_H
+#define TERRAIN_H
+
+#define VG_3D
#include "vg/vg.h"
-#include "scene.h"
+#include "model.h"
+#include "render.h"
+
+#include "shaders/terrain.h"
+static void terrain_register(void)
+{
+ shader_terrain_register();
+}
+void test(void)
+{
+
+}
+#endif