-// Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
+/* Copyright (C) 2021-2022 Harry Godden (hgn) - All Rights Reserved */
+
+#ifndef VG_CONSOLE_H
+#define VG_CONSOLE_H
+
+#include "vg/vg_ui.h"
+#include "vg/vg_log.h"
+
+typedef struct vg_convar vg_convar;
+typedef struct vg_cmd vg_cmd;
struct vg_console
{
struct vg_convar
{
void *data;
+ void (*update)(void);
const char *name;
enum vg_convar_dtype
struct
{
int min, max, clamp;
- } opt_i32;
+ }
+ opt_i32;
+
+ struct
+ {
+ float min, max;
+ int clamp;
+ }
+ opt_f32;
};
- int persistent; // Should be stored to cfg/auto.conf
+ int persistent; /* Should this var be stored to cfg/auto.conf? */
}
- *convars;
+ convars[ 32 ];
struct vg_cmd
{
int (*function)( int argc, char const *argv[] );
const char *name;
}
- *functions;
-
- char lines[16][512];
- u32 current, len;
+ functions[ 32 ];
+
+ u32 convar_count, function_count;
- char input[512];
+ char input[96];
int cursor_user, cursor_pos, string_length;
- char history[32][512];
+ char history[32][96];
int history_last, history_pos, history_count;
int enabled;
- int scale;
}
-vg_console = { .scale = 1 };
-
-// Declerations
-// ------------
+vg_console;
-// Registration
-static void vg_convar_push( struct vg_convar cv );
-static void vg_function_push( struct vg_cmd cmd );
+VG_STATIC void vg_convar_push( struct vg_convar cv );
+VG_STATIC void vg_function_push( struct vg_cmd cmd );
-static void vg_console_draw( void );
+VG_STATIC void vg_console_draw( void );
void vg_console_println( const char *str );
-static int vg_console_list( int argc, char const *argv[] );
-static void vg_console_init(void);
-static void vg_console_write_persistent(void);
-static void vg_console_free(void);
-static void execute_console_input( const char *cmd );
-
-// Console interface
-// -----------------
-
-static void console_make_selection( int* start, int* end );
-static void console_move_cursor( int* cursor0, int* cursor1, int dir, int snap_together );
-static int console_makeroom( int datastart, int length );
-static int console_delete_char( int direction );
-static void console_to_clipboard(void);
-static void console_clipboard_paste(void);
-static void console_put_char( char c );
-static void console_history_get( char* buf, int entry_num );
-static void console_proc_key( GLFWwindow* ptrW, int key, int scancode, int action, int mods );
-static void console_proc_wchar( GLFWwindow* ptrW, u32 uWchar );
-static int vg_console_enabled(void);
-
-// =========================================================================================================
-// Implementation
-
-static int vg_console_enabled(void)
+VG_STATIC int vg_console_list( int argc, char const *argv[] );
+VG_STATIC void vg_console_init(void);
+VG_STATIC void vg_console_write_persistent(void);
+VG_STATIC void vg_console_free(void);
+VG_STATIC void execute_console_input( const char *cmd );
+
+/*
+ * Console interface
+ */
+VG_STATIC void console_make_selection( int* start, int* end );
+VG_STATIC void console_move_cursor( int* cursor0, int* cursor1,
+ int dir, int snap_together );
+VG_STATIC int console_makeroom( int datastart, int length );
+VG_STATIC int console_delete_char( int direction );
+VG_STATIC void console_to_clipboard(void);
+VG_STATIC void console_clipboard_paste(void);
+VG_STATIC void console_put_char( char c );
+VG_STATIC void console_history_get( char* buf, int entry_num );
+VG_STATIC void console_proc_key( GLFWwindow* ptrW, int key,
+ int scancode, int action, int mods );
+VG_STATIC void console_proc_wchar( GLFWwindow* ptrW, u32 uWchar );
+VG_STATIC int vg_console_enabled(void);
+
+/*
+ * Implementation
+ */
+VG_STATIC int vg_console_enabled(void)
{
return vg_console.enabled;
}
-static void vg_convar_push( struct vg_convar cv )
+VG_STATIC void vg_convar_push( vg_convar cv )
{
- arrpush( vg_console.convars, cv );
+ if( vg_console.convar_count > vg_list_size(vg_console.convars) )
+ vg_fatal_exit_loop( "Too many convars registered" );
+
+ vg_info( "Console variable '%s' registered\n", cv.name );
+ vg_console.convars[ vg_console.convar_count ++ ] = cv;
}
-static void vg_function_push( struct vg_cmd cmd )
+VG_STATIC void vg_function_push( struct vg_cmd cmd )
{
- arrpush( vg_console.functions, cmd );
+ if( vg_console.function_count > vg_list_size(vg_console.functions) )
+ vg_fatal_exit_loop( "Too many functions registered" );
+
+ vg_console.functions[ vg_console.function_count ++ ] = cmd;
}
-static void vg_console_draw( void )
+VG_STATIC void vg_console_draw( void )
{
if( !vg_console.enabled )
return;
- int ptr = vg_console.current-1;
+ vg_mutex_lock( &log_print_mutex );
- int const fh = 14;
+ int ptr = vg_log.buffer_line_current;
+ int const fh = 14,
+ log_lines = 32;
+ int console_lines = VG_MIN( log_lines, vg_log.buffer_line_count );
- ui_global_ctx.cursor[0] = 0;
- ui_global_ctx.cursor[1] = 0;
- ui_global_ctx.cursor[3] = vg_list_size( vg_console.lines )*fh*vg_console.scale;
- ui_fill_x( &ui_global_ctx );
+ vg_uictx.cursor[0] = 0;
+ vg_uictx.cursor[1] = 0;
+ vg_uictx.cursor[3] = log_lines*fh;
+ ui_fill_x();
- ui_new_node( &ui_global_ctx );
+ ui_new_node();
{
- ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x77333333 );
+ ui_fill_rect( vg_uictx.cursor, 0x77333333 );
- ui_global_ctx.cursor[3] = fh*vg_console.scale;
- ui_align_bottom( &ui_global_ctx );
-
- for( int i = 0; i < vg_console.len; i ++ )
+ vg_uictx.cursor[3] = fh;
+ ui_align_bottom();
+
+ for( int i=0; i<console_lines; i ++ )
{
+ ptr --;
+
if( ptr < 0 )
- ptr = vg_list_size( vg_console.lines )-1;
+ ptr = vg_list_size( vg_log.buffer )-1;
- ui_text( &ui_global_ctx, ui_global_ctx.cursor, vg_console.lines[ptr], vg_console.scale, 0 );
- ui_global_ctx.cursor[1] -= fh*vg_console.scale;
-
- ptr --;
+ ui_text( vg_uictx.cursor, vg_log.buffer[ptr], 1, 0 );
+ vg_uictx.cursor[1] -= fh;
}
+
}
- ui_end_down( &ui_global_ctx );
+ ui_end_down();
- ui_global_ctx.cursor[1] += 2;
- ui_global_ctx.cursor[3] = fh*vg_console.scale;
+ vg_uictx.cursor[1] += 2;
+ vg_uictx.cursor[3] = fh;
- ui_new_node( &ui_global_ctx );
+ ui_new_node();
{
- ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x77333333 );
-
- ui_text( &ui_global_ctx, ui_global_ctx.cursor, vg_console.input, vg_console.scale, 0 );
+ ui_fill_rect( vg_uictx.cursor, 0x77333333 );
+ ui_text( vg_uictx.cursor, vg_console.input, 1, 0 );
int start = VG_MIN( vg_console.cursor_pos, vg_console.cursor_user ),
end = VG_MAX( vg_console.cursor_pos, vg_console.cursor_user );
- ui_global_ctx.cursor[0] = (start * UI_GLYPH_SPACING_X * vg_console.scale);
- ui_global_ctx.cursor[2] = (start == end? 0.5f: (float)(end-start)) * (float)UI_GLYPH_SPACING_X * (float)vg_console.scale;
+ vg_uictx.cursor[0] = start * UI_GLYPH_SPACING_X;
+ vg_uictx.cursor[2] = (start == end? 0.5f: (float)(end-start))
+ * (float)UI_GLYPH_SPACING_X;
- ui_fill_rect( &ui_global_ctx, ui_global_ctx.cursor, 0x66ffffff );
+ ui_fill_rect( vg_uictx.cursor, 0x66ffffff );
}
- ui_end_down( &ui_global_ctx );
+ ui_end_down();
+ vg_mutex_unlock( &log_print_mutex );
}
-void vg_console_println( const char *str )
+VG_STATIC int vg_console_list( int argc, char const *argv[] )
{
- if( vg_console.len < vg_list_size( vg_console.lines ) )
- vg_console.len ++;
-
- strcpy( vg_console.lines[ vg_console.current ++ ], str );
-
- if( vg_console.current >= vg_list_size( vg_console.lines ) )
- vg_console.current = 0;
-}
-
-static int vg_console_list( int argc, char const *argv[] )
-{
- for( int i = 0; i < arrlen( vg_console.functions ); i ++ )
+ for( int i=0; i<vg_console.function_count; i ++ )
{
struct vg_cmd *cmd = &vg_console.functions[ i ];
vg_info( "* %s\n", cmd->name );
}
- vg_info( "* snowsound\n" );
-
- for( int i = 0; i < arrlen( vg_console.convars ); i ++ )
+ for( int i=0; i<vg_console.convar_count; i ++ )
{
struct vg_convar *cv = &vg_console.convars[ i ];
vg_info( "%s\n", cv->name );
return 0;
}
-static int vg_console_chartest( int argc, char const *argv[] )
+int _test_break( int argc, const char *argv[] )
{
- vg_info( "\"THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG\"\n" );
- vg_info( "'the quick brown fox jumps over the lazy dog'\n" );
- vg_info( ":;!@#$%^& 0123456789 +-*/=~ ()[]{}<>\n" );
+ vg_fatal_exit_loop( "Test crash from main, after loading (console)" );
return 0;
}
-static void vg_console_init(void)
+VG_STATIC void vg_console_init(void)
{
- vg_log_callback = vg_console_println;
-
- vg_convar_push( (struct vg_convar)
- { .name = "console_scale", .data = &vg_console.scale, .data_type = k_convar_dtype_i32,
- .opt_i32 = { .clamp = 1, .min = 1, .max = 7 } } );
-
- vg_function_push( (struct vg_cmd){
+ vg_function_push( (struct vg_cmd)
+ {
.name = "list",
.function = vg_console_list
});
- vg_function_push( (struct vg_cmd){
- .name = "chartest",
- .function = vg_console_chartest
+ vg_function_push( (struct vg_cmd)
+ {
+ .name = "crash",
+ .function = _test_break
});
+}
- // Read and exec persistent commands
+VG_STATIC void vg_console_load_autos(void)
+{
+ /* Read and exec persistent commands */
FILE *fp = fopen( "cfg/auto.conf", "r" );
if( fp )
{
}
}
-static void vg_console_write_persistent(void)
+VG_STATIC void vg_console_write_persistent(void)
{
FILE *fp = fopen( "cfg/auto.conf", "w" );
- for( int i = 0; i < arrlen( vg_console.convars ); i ++ )
+ for( int i=0; i<vg_console.convar_count; i ++ )
{
struct vg_convar *cv = &vg_console.convars[i];
fclose( fp );
}
-static void vg_console_free(void)
+VG_STATIC void vg_console_free(void)
{
vg_console_write_persistent();
-
- arrfree( vg_console.convars );
- arrfree( vg_console.functions );
}
-static void execute_console_input( const char *cmd )
+VG_STATIC void execute_console_input( const char *cmd )
{
char temp[512];
char const *args[9];
int in_token = 0;
- // Split string into tokens
+ /* Split string into tokens */
for( int i = 0; i < vg_list_size( temp ); i ++ )
{
if( cmd[i] )
{
- if( isspace( cmd[i] ) )
+ if( cmd[i] == ' ' || cmd[i] == '\t' )
{
temp[i] = '\0';
in_token = 0;
return;
int data_int;
+ float data_float;
- for( int i = 0; i < arrlen( vg_console.convars ); i ++ )
+ for( int i=0; i<vg_console.convar_count; i ++ )
{
struct vg_convar *cv = &vg_console.convars[ i ];
if( !strcmp( cv->name, args[0] ) )
{
- // Cvar Matched, try get value
+ /* Cvar Matched, try get value */
if( arg_count >= 2 )
{
switch( cv->data_type )
case k_convar_dtype_i32:
data_int = atoi( args[1] );
- *((int *)cv->data) = cv->opt_i32.clamp? VG_MIN( VG_MAX(data_int, cv->opt_i32.min), cv->opt_i32.max ): data_int;
+
+ *((int *)cv->data) = cv->opt_i32.clamp?
+ VG_MIN( VG_MAX(data_int, cv->opt_i32.min), cv->opt_i32.max ):
+ data_int;
break;
- case k_convar_dtype_f32: *((float *)cv->data) = atof( temp ); break;
+ case k_convar_dtype_f32:
+ data_float = atof( args[1] );
+ *((float *)cv->data) = cv->opt_f32.clamp?
+ vg_minf( vg_maxf( data_float, cv->opt_f32.min),
+ cv->opt_f32.max ):
+ data_float;
+ break;
}
+
+ if( cv->update )
+ cv->update();
}
else
{
switch( cv->data_type )
{
- case k_convar_dtype_i32: vg_info( "= %d\n", *((int *)cv->data) ); break;
- case k_convar_dtype_u32: vg_info( "= %u\n", *((u32 *)cv->data) ); break;
- case k_convar_dtype_f32: vg_info( "= %.4f\n", *((float *)cv->data) ); break;
+ case k_convar_dtype_i32:
+ vg_info( "= %d\n", *((int *)cv->data) );
+ break;
+ case k_convar_dtype_u32:
+ vg_info( "= %u\n", *((u32 *)cv->data) );
+ break;
+ case k_convar_dtype_f32:
+ vg_info( "= %.4f\n", *((float *)cv->data) );
+ break;
}
}
}
}
- // Try commands
- for( int i = 0; i < arrlen( vg_console.functions ); i ++ )
+ /*
+ * Find and excecute command
+ */
+ for( int i=0; i<vg_console.function_count; i ++ )
{
struct vg_cmd *cmd = &vg_console.functions[ i ];
if( !strcmp( cmd->name, args[0] ) )
{
- // Call function
cmd->function( arg_count-1, args+1 );
return;
}
}
- vg_error( "No command/variable named '%s'. Use 'list' to view all\n", args[0] );
+ vg_error( "No command/var named '%s'. Use 'list' to view all\n", args[0] );
}
-// =============================================================================================================================
-// Console interface
-
-static void console_make_selection( int* start, int* end )
+/*
+ * Console Interface
+ */
+VG_STATIC void console_make_selection( int* start, int* end )
{
*start = VG_MIN( vg_console.cursor_pos, vg_console.cursor_user );
*end = VG_MAX( vg_console.cursor_pos, vg_console.cursor_user );
}
-static void console_move_cursor( int* cursor0, int* cursor1, int dir, int snap_together )
+VG_STATIC void console_move_cursor( int* cursor0, int* cursor1,
+ int dir, int snap_together )
{
*cursor0 = VG_MAX( 0, vg_console.cursor_user + dir );
- *cursor0 = VG_MIN( VG_MIN( vg_list_size( vg_console.input ), strlen( vg_console.input )), *cursor0 );
+ *cursor0 =
+ VG_MIN(
+ VG_MIN( vg_list_size( vg_console.input ), strlen( vg_console.input )),
+ *cursor0 );
+
if( snap_together )
*cursor1 = *cursor0;
}
-static int console_makeroom( int datastart, int length )
+VG_STATIC int console_makeroom( int datastart, int length )
{
int move_to = VG_MIN( datastart+length, vg_list_size( vg_console.input ) );
int move_amount = strlen( vg_console.input )-datastart;
- int move_end = VG_MIN( move_to+move_amount, vg_list_size( vg_console.input ) );
+ int move_end =
+ VG_MIN( move_to+move_amount, vg_list_size( vg_console.input ) );
move_amount = move_end-move_to;
if( move_amount )
- memmove( &vg_console.input[ move_to ], &vg_console.input[ datastart ], move_end-move_to );
+ memmove( &vg_console.input[ move_to ],
+ &vg_console.input[ datastart ],
+ move_end-move_to );
vg_console.input[ move_end ] = '\0';
return VG_MIN( length, vg_list_size( vg_console.input )-datastart );
}
-static int console_delete_char( int direction )
+VG_STATIC int console_delete_char( int direction )
{
int start, end;
console_make_selection( &start, &end );
- // There is no selection
+ /* There is no selection */
if( !(end-start) )
{
if( direction == 1 ) end = VG_MIN( end+1, strlen( vg_console.input ) );
else if( direction == -1 ) start = VG_MAX( start-1, 0 );
}
- // Still no selction, no need to do anything
+ /* Still no selction, no need to do anything */
if( !(end-start) )
return start;
- // Copy the end->terminator to start
+ /* Copy the end->terminator to start */
int remaining_length = strlen( vg_console.input )+1-end;
- memmove( &vg_console.input[ start ], &vg_console.input[ end ], remaining_length );
+ memmove( &vg_console.input[ start ],
+ &vg_console.input[ end ],
+ remaining_length );
return start;
}
-static void console_to_clipboard(void)
+VG_STATIC void console_to_clipboard(void)
{
int start, end;
console_make_selection( &start, &end );
}
}
-static void console_clipboard_paste(void)
+VG_STATIC void console_clipboard_paste(void)
{
int datastart = console_delete_char(0);
const char* clipboard = glfwGetClipboardString(NULL);
int cpylength = console_makeroom(datastart, length);
memcpy( vg_console.input + datastart, clipboard, cpylength);
-
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, cpylength, 1 );
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos, cpylength, 1 );
}
-static void console_put_char( char c )
+VG_STATIC void console_put_char( char c )
{
if( !vg_console.enabled )
return;
console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, 1, 1 );
}
-static void console_history_get( char* buf, int entry_num )
+VG_STATIC void console_history_get( char* buf, int entry_num )
{
if( !vg_console.history_count )
return;
- int pick = (vg_console.history_last - VG_MIN( entry_num, vg_console.history_count -1 )) % vg_list_size( vg_console.history );
+ int offset = VG_MIN( entry_num, vg_console.history_count -1 ),
+ pick = (vg_console.history_last - offset) %
+ vg_list_size( vg_console.history );
strcpy( buf, vg_console.history[ pick ] );
}
-static void console_proc_key( GLFWwindow* ptrW, int key, int scancode, int action, int mods )
+/* Receed secondary cursor */
+VG_STATIC void _console_left_select(void)
{
- if( action )
- {
- int cursor_diff = vg_console.cursor_pos - vg_console.cursor_user? 0: 1;
-
- if( key == GLFW_KEY_GRAVE_ACCENT )
- {
- vg_console.enabled = !vg_console.enabled;
- return;
- }
-
- if( !vg_console.enabled )
- return;
+ console_move_cursor( &vg_console.cursor_user, NULL, -1, 0 );
+}
+
+/* Match and receed both cursors */
+VG_STATIC void _console_left(void)
+{
+ int cursor_diff = vg_console.cursor_pos - vg_console.cursor_user? 0: 1;
+
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos, -cursor_diff, 1 );
+}
+
+VG_STATIC void _console_right_select(void)
+{
+ console_move_cursor( &vg_console.cursor_user, NULL, 1, 0 );
+}
+
+VG_STATIC void _console_right(void)
+{
+ int cursor_diff = vg_console.cursor_pos - vg_console.cursor_user? 0: 1;
+
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos, +cursor_diff, 1 );
+}
+
+VG_STATIC void _console_down(void)
+{
+ vg_console.history_pos = VG_MAX( 0, vg_console.history_pos-1 );
+ console_history_get( vg_console.input, vg_console.history_pos );
+
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos,
+ vg_list_size( vg_console.input ), 1 );
+}
+
+VG_STATIC void _console_up(void)
+{
+ vg_console.history_pos = VG_MAX
+ (
+ 0,
+ VG_MIN
+ (
+ vg_console.history_pos+1,
+ VG_MIN
+ (
+ vg_list_size( vg_console.history ),
+ vg_console.history_count - 1
+ )
+ )
+ );
+
+ console_history_get( vg_console.input, vg_console.history_pos );
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos,
+ vg_list_size( vg_console.input ), 1);
+}
+
+VG_STATIC void _console_backspace(void)
+{
+ vg_console.cursor_user = console_delete_char( -1 );
+ vg_console.cursor_pos = vg_console.cursor_user;
+}
+
+VG_STATIC void _console_delete(void)
+{
+ vg_console.cursor_user = console_delete_char( 1 );
+ vg_console.cursor_pos = vg_console.cursor_user;
+}
+
+VG_STATIC void _console_home_select(void)
+{
+ console_move_cursor( &vg_console.cursor_user, NULL, -10000, 0 );
+}
+
+VG_STATIC void _console_home(void)
+{
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos, -10000, 1 );
+}
+
+VG_STATIC void _console_end_select(void)
+{
+ console_move_cursor( &vg_console.cursor_user, NULL, 10000, 0 );
+}
+
+VG_STATIC void _console_end(void)
+{
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos,
+ vg_list_size( vg_console.input ), 1 );
+}
+
+VG_STATIC void _console_select_all(void)
+{
+ console_move_cursor( &vg_console.cursor_user, NULL, 10000, 0);
+ console_move_cursor( &vg_console.cursor_pos, NULL, -10000, 0);
+}
+
+VG_STATIC void _console_cut(void)
+{
+ console_to_clipboard();
+ vg_console.cursor_user = console_delete_char(0);
+ vg_console.cursor_pos = vg_console.cursor_user;
+}
+
+VG_STATIC void _console_enter(void)
+{
+ if( !strlen( vg_console.input ) )
+ return;
+
+ vg_info( "%s\n", vg_console.input );
+
+ if( strcmp( vg_console.input,
+ vg_console.history[ vg_console.history_last ]) )
+ {
+ vg_console.history_last = ( vg_console.history_last + 1) %
+ vg_list_size(vg_console.history );
+ vg_console.history_count =
+ VG_MIN( vg_list_size( vg_console.history ),
+ vg_console.history_count + 1 );
+ strcpy( vg_console.history[ vg_console.history_last ],
+ vg_console.input );
+ }
+
+ vg_console.history_pos = -1;
+ execute_console_input( vg_console.input );
+ console_move_cursor( &vg_console.cursor_user,
+ &vg_console.cursor_pos, -10000, 1 );
+ vg_console.input[0] = '\0';
+}
+
+VG_STATIC void console_proc_key( GLFWwindow* ptrW, int key, int scancode,
+ int action, int mods )
+{
+ if( !action )
+ return;
- if( key == GLFW_KEY_LEFT )
- {
- if( mods & GLFW_MOD_SHIFT ) // Receed secondary cursor
- {
- console_move_cursor( &vg_console.cursor_user, NULL, -1, 0 );
- }
- else // Match and receed both cursors
- {
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, -cursor_diff, 1 );
- }
- }
- else if( key == GLFW_KEY_RIGHT ) // Advance secondary cursor
- {
- if( mods & GLFW_MOD_SHIFT )
- {
- console_move_cursor( &vg_console.cursor_user, NULL, 1, 0 );
- }
- else // Match and advance both cursors
- {
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, +cursor_diff, 1 );
- }
- }
- else if( key == GLFW_KEY_DOWN )
- {
- if( mods & GLFW_MOD_SHIFT ){}
- else
- {
- vg_console.history_pos = VG_MAX( 0, vg_console.history_pos-1 );
- console_history_get( vg_console.input, vg_console.history_pos );
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, vg_list_size( vg_console.input ), 1 );
- }
- }
- else if( key == GLFW_KEY_UP )
- {
- if( mods & GLFW_MOD_SHIFT ){}
- else
- {
- vg_console.history_pos = VG_MAX
- (
- 0,
- VG_MIN
- (
- vg_console.history_pos+1,
- VG_MIN
- (
- vg_list_size( vg_console.history ),
- vg_console.history_count - 1
- )
- )
- );
-
- console_history_get( vg_console.input, vg_console.history_pos );
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, vg_list_size( vg_console.input ), 1);
- }
- }
- else if( key == GLFW_KEY_BACKSPACE ) // Lookback delete
- {
- vg_console.cursor_user = console_delete_char( -1 );
- vg_console.cursor_pos = vg_console.cursor_user;
- }
- else if( key == GLFW_KEY_DELETE ) // Lookforward delete
- {
- vg_console.cursor_user = console_delete_char( 1 );
- vg_console.cursor_pos = vg_console.cursor_user;
- }
- else if( key == GLFW_KEY_HOME ) // Home key
- {
- if( mods & GLFW_MOD_SHIFT )
- console_move_cursor( &vg_console.cursor_user, NULL, -10000, 0 );
- else
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, -10000, 1 );
- }
- else if( key == GLFW_KEY_END ) // End key
- {
- if( mods & GLFW_MOD_SHIFT )
- console_move_cursor( &vg_console.cursor_user, NULL, 10000, 0 );
- else
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, vg_list_size( vg_console.input ), 1 );
- }
- else if( key == GLFW_KEY_A )
- {
- if( mods & GLFW_MOD_CONTROL ) // Select all
- {
- console_move_cursor( &vg_console.cursor_user, NULL, 10000, 0);
- console_move_cursor( &vg_console.cursor_pos, NULL, -10000, 0);
- }
- }
- else if( key == GLFW_KEY_C ) // Copy
- {
- if( mods & GLFW_MOD_CONTROL )
- {
- console_to_clipboard();
- }
- }
- else if( key == GLFW_KEY_X ) // Cut
- {
- if( mods & GLFW_MOD_CONTROL )
- {
- console_to_clipboard();
- vg_console.cursor_user = console_delete_char(0);
- vg_console.cursor_pos = vg_console.cursor_user;
- }
- }
- else if( key == GLFW_KEY_V ) // Paste
- {
- if( mods & GLFW_MOD_CONTROL )
- {
- console_clipboard_paste();
- }
- }
- else if( key == GLFW_KEY_ENTER )
- {
- if( !strlen( vg_console.input ) )
- return;
-
- vg_info( "%s\n", vg_console.input );
-
- if( strcmp( vg_console.input, vg_console.history[ vg_console.history_last ]) )
- {
- vg_console.history_last = ( vg_console.history_last + 1) % vg_list_size(vg_console.history );
- vg_console.history_count = VG_MIN( vg_list_size( vg_console.history ), vg_console.history_count + 1 );
- strcpy( vg_console.history[ vg_console.history_last ], vg_console.input );
- }
-
- vg_console.history_pos = -1;
- execute_console_input( vg_console.input );
- console_move_cursor( &vg_console.cursor_user, &vg_console.cursor_pos, -10000, 1 );
- vg_console.input[0] = '\0';
- }
- }
+ /* Open / close console */
+ if( key == GLFW_KEY_GRAVE_ACCENT )
+ vg_console.enabled = !vg_console.enabled;
+
+ if( !vg_console.enabled ) return;
+
+ struct console_mapping
+ {
+ u32 mod, key;
+ void (*handler)(void);
+ }
+ mapping[] =
+ {
+ { 0, GLFW_KEY_LEFT, _console_left },
+ { GLFW_MOD_SHIFT, GLFW_KEY_LEFT, _console_left_select },
+ { 0, GLFW_KEY_RIGHT, _console_right },
+ { GLFW_MOD_SHIFT, GLFW_KEY_RIGHT, _console_right_select },
+ { 0, GLFW_KEY_DOWN, _console_down },
+ { 0, GLFW_KEY_UP, _console_up },
+ { 0, GLFW_KEY_BACKSPACE, _console_backspace },
+ { 0, GLFW_KEY_DELETE, _console_delete },
+ { 0, GLFW_KEY_HOME, _console_home },
+ { GLFW_MOD_SHIFT, GLFW_KEY_HOME, _console_home_select },
+ { 0, GLFW_KEY_END, _console_end },
+ { GLFW_MOD_SHIFT, GLFW_KEY_END, _console_end_select },
+ { GLFW_MOD_CONTROL, GLFW_KEY_A, _console_select_all },
+ { GLFW_MOD_CONTROL, GLFW_KEY_C, console_to_clipboard },
+ { GLFW_MOD_CONTROL, GLFW_KEY_X, _console_cut },
+ { GLFW_MOD_CONTROL, GLFW_KEY_V, console_clipboard_paste },
+ { 0, GLFW_KEY_ENTER, _console_enter }
+ };
+
+ for( int i=0; i<vg_list_size( mapping ); i++ )
+ {
+ struct console_mapping *mk = &mapping[i];
+
+ if( mk->key == key )
+ {
+ if( mk->mod == 0 )
+ {
+ if( mods == 0 )
+ {
+ mk->handler();
+ return;
+ }
+ }
+ else if( (mods & mk->mod) == mk->mod )
+ {
+ mk->handler();
+ return;
+ }
+ }
+ }
}
-// Handle an OS based input of UTF32 character from the keyboard or such
-static void console_proc_wchar( GLFWwindow* ptrW, u32 uWchar )
+/* Handle an OS based input of UTF32 character from the keyboard or such */
+VG_STATIC void console_proc_wchar( GLFWwindow* ptrW, u32 uWchar )
{
- //LOG_INFO("Recieved wchar: %u\n", uWchar);
if( uWchar <= 0x7F && (char)uWchar != 0x60)
{
console_put_char((char)uWchar);
}
}
+
+#endif /* VG_CONSOLE_H */