mdl_keyframe kf;
+ u32 orig_node;
+
int collider;
boxf hitbox;
if( !strcmp( skele->bones[i].name, name ))
return i;
}
+
return 0;
}
}
sb->collider = bone_inf->collider;
+ sb->orig_node = i;
box_copy( bone_inf->hitbox, sb->hitbox );
if( bone_inf->collider )