skele->anims[i].rate = anim->rate;
skele->anims[i].length = anim->length;
- strncpy( skele->anims[i].name, mdl_pstr(mdl, anim->pstr_name), 32 );
+ strncpy( skele->anims[i].name, mdl_pstr(mdl, anim->pstr_name), 31 );
u32 total_keyframes = (skele->bone_count-1)*anim->length;
size_t block_size = sizeof(mdl_keyframe) * total_keyframes;