#define SR_NETWORKED
#define VG_DEVWINDOW
-#include "common.h"
-#include "conf.h"
-#include "steam.h"
-#include "render.h"
-#include "audio.h"
-#include "world.h"
-#include "font.h"
-#include "player.h"
-#include "entity.c"
-#include "workshop.c"
+
+#define SKATERIFT_APPID 2103940
+
+#define VG_TIMESTEP_FIXED (1.0/60.0)
+#define VG_3D
+#define VG_GAME
+#define VG_MSG_V1_SUPPORT
+#define VG_LOG_SOURCE_INFO
+#include "vg/vg.h"
static int skaterift_loaded = 0;
+static char g_an_buffer[ 96 ],
+ g_an_buffer2[ 96 ];
-int main( int argc, char *argv[] )
-{
+int main( int argc, char *argv[] ){
vg_mem.use_libc_malloc = 0;
vg_set_mem_quota( 160*1024*1024 );
vg_enter( argc, argv, "Voyager Game Engine" );
return 0;
}
-VG_STATIC void vg_launch_opt(void)
-{
+static void vg_launch_opt(void){
}
-VG_STATIC void vg_preload(void)
-{
+static void vg_preload(void){
vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" );
vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" );
vg_info(" | \\ / | +-- / +----- +---' | / | \n" );
vg_info(" | \\/ | | / | | \\ | / | \n" );
vg_info(" ' ' '--' [] '----- '----- ' ' '---' "
"SOFTWARE\n" );
-
- steam_init();
- vg_loader_step( NULL, steam_end );
}
-VG_STATIC void skaterift_load_post( void *data, u32 len )
-{
+static void skaterift_load_post( void *data, u32 len ){
skaterift_loaded = 1;
}
-VG_STATIC void vg_load(void)
-{
+static void vg_load(void){
vg_bake_shaders();
vg_async_call( skaterift_load_post, NULL, 0 );
}
-VG_STATIC void vg_update(void)
-{
- steam_update();
+static void vg_pre_update(void){
}
-VG_STATIC void vg_update_fixed(void)
-{
+static void vg_fixed_update(void){
}
-VG_STATIC void vg_update_post(void)
-{
+static void vg_post_update(void){
}
-VG_STATIC void vg_framebuffer_resize( int w, int h )
-{
- render_fb_resize();
+static void vg_framebuffer_resize( int w, int h ){
+ //render_fb_resize();
}
-VG_STATIC void vg_render(void)
-{
+static void vg_render(void){
glBindFramebuffer( GL_FRAMEBUFFER, 0 );
glViewport( 0,0, vg.window_x, vg.window_y );
vg_lines_drawall();
}
-VG_STATIC void vg_gui(void)
-{
+static struct ui_enum_opt dropdown_options[] = {
+ { 0, "Zero" },
+ { 3, "Three" },
+ { -1, "Minus One" }
+};
+static i32 dropdown_value = 8;
+static i32 checkbox_value = 0;
+
+static void vg_gui(void){
if( !skaterift_loaded ) return;
- ui_rect null;
- ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
- ui_rect window = { 0, 0, 1000, 700 };
- ui_rect_center( screen, window );
+ static ui_rect window;
+ static int once = 1;
+ if( once ){
+ ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
+ rect_copy( (ui_rect){ 0, 0, 1000, 700 }, window );
+ ui_rect_center( screen, window );
+ once = 0;
+ }
+
vg_ui.wants_mouse = 1;
+ ui_rect panel, content;
+ ui_panel( window, panel );
+
+ static i32 page = 0;
+ ui_tabs( panel, content,
+ (const char *[]){ "Controls", "Other", "Nothing" }, 3, &page );
+
+ if( page == 0 ){
+ ui_enum( content, "Select enum:", dropdown_options, 3, &dropdown_value );
+ ui_checkbox( content, "Toggly:", &checkbox_value );
+ ui_textbox( content, "Single:", g_an_buffer, 96, 1, 0, NULL );
+ ui_textbox( content, "Multi:", g_an_buffer2, 96, 5, 0, NULL );
+
+ if( ui_button( content, "Hello" ) == 1 ){
+ vg_success( "Ding!\n" );
+ }
+ }
+ else if( page == 1 ){
+ if( ui_button( content, "Another button" ) == 1 ){
+ vg_error( "Press\n" );
+ }
+ }
+
+
+#if 0
ui_fill( window, ui_colour( k_ui_bg+1 ) );
ui_outline( window, 1, ui_colour( k_ui_bg+7 ) );
ui_rect quit_button;
ui_split( title, k_ui_axis_v, title[2]-title[3], 2, title, quit_button );
+ if( ui_button_text( quit_button, "x", 1 ) == 1 ){
+ ui_start_modal( g_an_buffer, UI_MODAL_GOOD );
+ }
+
+ ui_rect tbox;
+ ui_split( panel, k_ui_axis_h, 28, 0, tbox, panel );
+ ui_textbox( tbox, g_an_buffer, 4096, 0, NULL );
ui_dev_colourview();
+#endif
}