#define VG_3D
#define VG_GAME
#define VG_MSG_V1_SUPPORT
+#define VG_LOG_SOURCE_INFO
#include "vg/vg.h"
#include "common.h"
k_async_op_world_scan,
k_async_op_world_load_preview,
k_async_op_board_scan,
+ k_async_op_player_scan,
k_async_op_board_load,
k_async_op_write_savedata,
k_workshop_form_op_loading_model,