{
k_async_op_none,
k_async_op_clientloading,
- k_async_op_world_scan,
- k_async_op_world_load_preview,
- k_async_op_board_scan,
- k_async_op_player_scan,
- k_async_op_board_load,
- k_async_op_write_savedata,
}
op;
k_skaterift_replay = 0x01,
k_skaterift_ent_focus = 0x02,
k_skaterift_menu = 0x04,
- k_skaterift_world_map = 0x08,
}
activity;
GLuint rt_textures[k_skaterift_rt_max];