shadow tweak
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index 574f3a6bc73e706b6048365741f5134a9dd23790..fa10ecb3e87736da6b1ad1e0f954247b420e2927 100644 (file)
@@ -59,7 +59,7 @@ static int cl_ui      = 1,
 int main( int argc, char *argv[] )
 {
    vg_mem.use_libc_malloc = 0;
-   vg_set_mem_quota( 128*1024*1024 );
+   vg_set_mem_quota( 160*1024*1024 );
    vg_enter( argc, argv, "Voyager Game Engine" ); 
 
    return 0;
@@ -424,6 +424,12 @@ VG_STATIC void render_scene(void)
    int player_transparent = 1,
        player_draw        = 1;
 
+#if 0
+   if( (localplayer.subsystem == k_player_subsystem_dead) ||
+       (localplayer.camera_mode == k_cam_thirdperson) )
+      player_transparent = 0;
+#endif
+               
    if( !player_transparent && player_draw )
       player__render( &main_camera, &localplayer );