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[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index a575fc5486ca422850f9d77f7a1239454e2436cc..f790aefc2cd9373e828f0536c39a1f1b2029d9f8 100644 (file)
 
 #if 1
 
-#define SR_NETWORKED
-//#define VG_DEVWINDOW
+//#define SR_NETWORKED
+
+#ifndef VG_RELEASE
+ #define VG_DEVWINDOW
+#endif
 
 /* 
  *     system headers
@@ -454,7 +457,7 @@ VG_STATIC void skaterift_composite_maincamera(void){
                 vg_smoothstepf(global_skateshop.factive), &skaterift.cam );
 
    if( skaterift.activity == k_skaterift_replay ){
-      replay_get_camera( &skaterift.replay, &skaterift.cam );
+      skaterift_get_replay_camera( &skaterift.cam );
    }
 
    skaterift.cam.nearz = 0.1f;
@@ -505,7 +508,7 @@ VG_STATIC void render_main_game(void){
                                    it up with the oblique rendering inside the
                                    portals */
 
-   world_render_challenges( localplayer.viewable_world );
+   //world_render_challenges( localplayer.viewable_world );
 
    /* continue with variable rate */
    render_scene_gate_subview();