save timing version in replay frame
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index bc0bd3c79f0b5623c5b36169eb5d337280bb0964..eec32d5b1725b38c96bf8423fb73c765f1bb4b1d 100644 (file)
@@ -59,6 +59,8 @@
 #include "player_effects.c"
 #include "freecam.c"
 #include "testing.c"
+#include "trail.h"
+#include "trail.c"
 
 static int k_tools_mode = 0;
 
@@ -233,6 +235,8 @@ static void vg_load(void){
    vg_loader_step( skateshop_init, NULL );
    vg_loader_step( ent_tornado_init, NULL );
    vg_loader_step( testing_init, NULL );
+   vg_loader_step( trail_init, NULL );
+   vg_loader_step( particle_init, NULL );
   
    vg_loader_step( skaterift_load_player_content, NULL );
 
@@ -513,6 +517,8 @@ static void render_scene(void){
    particle_system_prerender( &particles_env );
    particle_system_render( &particles_env, &skaterift.cam );
 
+   player_glide_render_effects( &skaterift.cam );
+
    /* 
     * render transition 
     */