fallback board
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index 2bc0e4c7f1384cd7011aee2b4f3a2cedf1dd3349..eb51c9054da51df3aec74bfe6cad8fa3ea868efc 100644 (file)
@@ -194,10 +194,11 @@ static void vg_load(void){
    replay_clear( &skaterift.replay );
 
    player_load_animation_reference( "models/ch_none.mdl" );
-
    player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
    player__bind();
 
+   player_board_load( &localplayer.fallback_board, "models/board_none.mdl" );
+
    /* --------------------- */
 
    vg_bake_shaders();
@@ -286,6 +287,7 @@ static void vg_pre_update(void){
    world_entity_focus_preupdate();
    skaterift_replay_pre_update();
    remote_sfx_pre_update();
+   skateshop_world_preupdate( world_current_instance() );
 
    world_update( world_current_instance(), localplayer.rb.co );
    audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );