#include "render.h"
#include "vg/vg_opt.h"
#include "vg/vg_loader.h"
+#include "vg/vg_io.h"
#include "world.h"
#include "workshop.h"
#include "audio.h"
#include "player_render.h"
+#include "control_overlay.h"
struct skaterift_globals skaterift =
{
world_switch_instance(0);
}
-static void async_call_ready( void *payload, u32 size ){
+static void async_call_ready( void *payload, u32 size )
+{
skaterift.op = k_async_op_none;
+
+ if( network_client.auto_connect )
+ network_client.user_intent = k_server_intent_online;
+
+ menu_at_begin();
}
static void skaterift_restore_state(void)
vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) );
u32 ach;
- vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach );
+ vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach, NULL );
skaterift.achievements |= ach;
- u32 board_reg_id = 0,
- player_reg_id = 0;
+ u32 board_reg_id = time(NULL) % addon_count( k_addon_type_board, 0 ),
+ player_reg_id = (time(NULL)+44) % addon_count( k_addon_type_player, 0 );
vg_msg_cursor orig = kvsav.cur;
if( vg_msg_seekframe( &kvsav, "player" ) ){
ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
+ skaterift_mount_world_unloadable( "maps/mp_line1",
+ ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
world_static.load_state = k_world_loader_load;
skaterift_world_load_thread( &args );
}
-static void skaterift_load_player_content(void){
- u32 bytes = 1024*1024*10;
- player_replay.local.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
- player_replay.local.size = bytes;
- replay_clear( &player_replay.local );
-
+static void skaterift_load_player_content(void)
+{
particle_alloc( &particles_grind, 300 );
particle_alloc( &particles_env, 200 );
vg_audio.always_keep_compressed = 1;
vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
- vg_console_reg_cmd( "fc", freecam_cmd, NULL );
vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 );
vg_loader_step( render_init, NULL );
vg_loader_step( menu_init, NULL );
+ vg_loader_step( control_overlay_init, NULL );
vg_loader_step( world_init, NULL );
vg_loader_step( vehicle_init, NULL );
vg_loader_step( gui_init, NULL );
vg_loader_step( workshop_init, NULL );
vg_loader_step( skateshop_init, NULL );
vg_loader_step( ent_tornado_init, NULL );
+ vg_loader_step( skaterift_replay_init, NULL );
vg_loader_step( skaterift_load_player_content, NULL );
/* --------------------- */
vg_bake_shaders();
- vg_loader_step( audio_init, audio_free );
+ vg_loader_step( audio_init, NULL );
/* 'systems' are completely loaded now */
if( k_tools_mode ) return;
steam_update();
+ skaterift_change_client_world_preupdate();
+
if( skaterift.op == k_async_op_clientloading ) return;
- if( world_static.load_state == k_world_loader_preload )
- skaterift_change_client_world_preupdate();
draw_origin_axis();
- skateshop_autostart_loading();
+ addon_system_pre_update();
+ skateshop_world_preview_preupdate();
network_update();
/* time rate */
render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 );
}
-static void skaterift_composite_maincamera(void){
+static void skaterift_composite_maincamera(void)
+{
vg_camera_lerp( &localplayer.cam, &world_static.focus_cam,
vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
- if( player_replay.freecam ){
- freecam_preupdate();
- v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos );
- v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles );
- skaterift.cam.fov = player_replay.replay_freecam.fov;
- }
- else {
- if( skaterift.activity == k_skaterift_replay ){
- replay_get_camera( &player_replay.local, &skaterift.cam );
+ if( skaterift.activity == k_skaterift_replay )
+ {
+ if( player_replay.use_freecam )
+ {
+ freecam_preupdate();
+ v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos );
+ v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles );
+ skaterift.cam.fov = player_replay.replay_freecam.fov;
+ }
+ else
+ {
+ skaterift_get_replay_cam( &skaterift.cam );
}
}
/* composite */
present_view_with_post_processing();
skaterift_replay_post_render();
+ control_overlay_render();
}
void vg_render(void)
#include "world_volumes.c"
#include "world_water.c"
#include "ent_npc.c"
+#include "model.c"
+#include "control_overlay.c"