#include "vehicle.c"
#include "entity.c"
#include "workshop.c"
+#include "addon.c"
static struct player_avatar localplayer_avatar;
static struct player_model localplayer_models[3];
vg_loader_step( player_init, NULL );
vg_loader_step( player_ragdoll_init, NULL );
+
+ /* content stuff */
+ vg_loader_step( addon_system_init, NULL );
vg_loader_step( workshop_init, NULL );
vg_loader_step( skateshop_init, NULL );