* =============================================================================
*/
+#include "skaterift_imgui_dev.c"
+
+#if 0
+
#define SR_NETWORKED
#define VG_DEVWINDOW
#include "common.h"
gui_draw();
}
-VG_STATIC void vg_ui(void)
+VG_STATIC void vg_gui(void)
{
if( skaterift_status == 0 ){
return;
render_view_framebuffer_ui();
}
+
+#endif