chaos pt 3
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index 8aa061bb85ce3a183d4d245d521a750c1b0f771d..c020532fd0d204d276c503941e5dd9b389001a68 100644 (file)
@@ -37,7 +37,6 @@
 #include "network.h"
 #include "menu.h"
 #include "vehicle.h"
-#include "pointcloud.h"
 #include "save.h"
 #include "player_remote.h"
 
@@ -109,8 +108,7 @@ static void load_playermodels(void){
 }
 
 static void async_skaterift_player_start( void *payload, u32 size ){
-   localplayer.viewable_world = world_current_instance();
-   localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
+   world_switch_instance(0);
 }
 
 static void async_call_ready( void *payload, u32 size ){
@@ -153,6 +151,8 @@ static void skaterift_restore_state(void){
       addon_cache_create_viewer( k_addon_type_player, player_reg_id );
 
    kvsav.cur = orig;
+
+#if 0
    if( vg_msg_seekframe( &kvsav, "world" ) ){
       addon_alias q;
 
@@ -180,6 +180,7 @@ static void skaterift_restore_state(void){
       if( v3_length2(pos) > 1.0f )
          player__setpos( pos );
    }
+#endif
 }
 
 static void vg_load(void){
@@ -188,11 +189,12 @@ static void vg_load(void){
       return;
    }
 
-   vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL );
+   vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
+   vg_console_reg_cmd( "switch_active_instance", 
+                        skaterift_switch_instance_cmd, NULL );
 
    vg_loader_step( render_init, NULL );
    vg_loader_step( menu_init, NULL );
-   vg_loader_step( pointcloud_init, NULL );
    vg_loader_step( world_init, NULL );
    vg_loader_step( vehicle_init, NULL );
    vg_loader_step( font3d_init, NULL );
@@ -231,6 +233,11 @@ static void vg_load(void){
     * -------------------------------------
     */
 
+   /* hub world */
+   addon_reg *hub = 
+      addon_mount_local_addon( "maps/dev_hub", k_addon_type_world, ".mdl" );
+   hub->metadata_len = 0;
+
    /* understate diy. */
    addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", 
                                                 k_addon_type_world, 
@@ -261,20 +268,16 @@ static void vg_load(void){
 
    /* load home/permanent world manually */
    world_static.load_state = k_world_loader_load;
+
    struct world_load_args args = {
       .purpose = k_world_purpose_hub,
-      .reg = spawn
+      .reg = hub
    };
    skaterift_world_load_thread( &args );
 
    vg_async_call( async_skaterift_player_start, NULL, 0 );
    vg_async_stall();
 
-
-   global_skateshop.selected_world_id=1;
-   global_skateshop.pointcloud_world_id=1;
-   skateshop_world_preview_loader_thread( mtzero ); /* HACK */
-
    vg_console_load_autos();
    menu_link();
 
@@ -306,7 +309,6 @@ static void skaterift_change_client_world_preupdate(void);
  * ---------------------------------------------------------------------------*/
 
 static void vg_pre_update(void){
-   srinput.enabled = 1;
    skaterift_preupdate_inputs();
 
    if( k_tools_mode ) return;
@@ -322,14 +324,15 @@ static void vg_pre_update(void){
 
    /* time rate */
    f32 target = 1;
-   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
-                             k_skaterift_respawning) ) {
+   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ){
       target = 0;
    }
 
    vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
    vg.time_rate = vg_smoothstepf( skaterift.time_rate );
    
+   /* TODO: how can we compress this? */
+   ent_miniworld_preupdate();
    player__pre_update();
    world_entity_focus_preupdate();
    skaterift_replay_pre_update();
@@ -337,7 +340,6 @@ static void vg_pre_update(void){
 
    world_update( world_current_instance(), localplayer.rb.co );
    audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
-   respawn_chooser_pre_update();
 }
 
 static void vg_fixed_update(void){
@@ -467,55 +469,53 @@ static void render_player_transparent(void){
 
    /* Draw player to window buffer and blend background ontop */
    player__render( &small_cam );
-   render_remote_players_tags( localplayer.viewable_world, &skaterift.cam );
 }
 
 static void render_scene(void){
    /* Draw world */
    glEnable( GL_DEPTH_TEST );
 
-   world_instance *view_world = localplayer.viewable_world;
-
-   if( view_world == NULL ){
-      glClearColor( 0.25f, 0.25f, 0.0f, 1.0f );
-      glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
-      return;
-   }
-
    for( u32 i=0; i<vg_list_size(world_static.instances); i++ ){
       if( world_static.instances[i].status == k_world_status_loaded ){
          world_prerender( &world_static.instances[i] );
       }
    }
 
-   if( skaterift.activity == k_skaterift_respawning ){
-      glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
-      glClearColor( 0.624f, 0.659f, 0.769f, 0.0f );
-      glClear( GL_COLOR_BUFFER_BIT );
-      glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, 
-                                    GL_COLOR_ATTACHMENT1 } );
-      view_world = &world_static.instances[respawn_chooser.world_id];
-      render_world_override( view_world );
-      render_world_routes( view_world, &skaterift.cam, 1 );
+   render_world( world_current_instance(), &skaterift.cam, 0, 0, 1, 1 );
+
+   world_instance *holdout_world = NULL;
+   f32 t = 0.0f;
+
+   if( global_miniworld.transition == 1 ){
+      holdout_world = &world_static.instances[ k_world_purpose_hub ];
+      t = global_miniworld.t;
    }
-   else{
-      render_world( view_world, &skaterift.cam, 0 );
-      render_water_texture( view_world, &skaterift.cam, 0 );
-      render_fb_bind( gpipeline.fb_main, 1 );
-      render_water_surface( view_world, &skaterift.cam );
-      render_remote_players( view_world, &skaterift.cam );
+   else if( global_miniworld.transition == -1 ){
+      holdout_world = &world_static.instances[ k_world_purpose_client ];
+      t = 1.0f-global_miniworld.t;
+   }
+   else {
    }
-}
 
-static void render_scene_gate_subview(void){
-   render_fb_bind( gpipeline.fb_main, 1 );
-   world_instance *view_world = localplayer.viewable_world;
-   if( !view_world ) return; /* ??? */
-   if( skaterift.activity == k_skaterift_respawning ) return;
+   if( holdout_world ){
+      if( holdout_world->status != k_world_status_loaded )
+         return;
+
+      t = vg_smoothstepf( t );
+
+      glEnable( GL_STENCIL_TEST );
+      glDisable( GL_DEPTH_TEST );
+      glStencilOp( GL_KEEP, GL_KEEP, GL_REPLACE );  
+      glStencilFunc( GL_ALWAYS, 1, 0xFF ); 
+      glStencilMask( 0xFF );
+
+      shader_blit_transition_use();
+      shader_blit_transition_uInverseRatio( (v2f){1.0f,1.0f} );
+      shader_blit_transition_uT( -(sqrtf(2)+0.5f) * t );
 
-   int depth = 1;
-   if( localplayer.gate_waiting ) depth = 0;
-   render_world_gates( view_world, &skaterift.cam, depth );
+      render_fsquad();
+      render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 );
+   }
 }
 
 static void skaterift_composite_maincamera(void){
@@ -529,25 +529,21 @@ static void skaterift_composite_maincamera(void){
    skaterift.cam.nearz = 0.1f;
    skaterift.cam.farz  = 2100.0f;
 
-   if( skaterift.activity == k_skaterift_respawning ){
-      camera_copy( &respawn_chooser.cam, &skaterift.cam );
-      skaterift.cam.nearz = 4.0f;
-      skaterift.cam.farz  = 3100.0f;
-   }
+   if( global_miniworld.transition ){
+      f32 dt = vg.time_frame_delta / 2.0f,
+          s  = vg_signf( global_miniworld.transition );
+      global_miniworld.t += s * dt;
 
-   camera_update_transform( &skaterift.cam );
-
-   if( skaterift.activity != k_skaterift_respawning ){
-      if( localplayer.gate_waiting ){
-         m3x3_mul( localplayer.basis_gate, skaterift.cam.transform, 
-                   skaterift.cam.transform );
+      if( (global_miniworld.t > 1.0f) || (global_miniworld.t < 0.0f) ){
+         /* TODO: maybe next frame! */
+         global_miniworld.t = vg_clampf( global_miniworld.t, 0.0f, 1.0f );
+         global_miniworld.transition = 0;
       }
-      else{
-         m3x3_mul( localplayer.basis, skaterift.cam.transform, 
-                   skaterift.cam.transform );
+      else {
       }
    }
-   
+
+   camera_update_transform( &skaterift.cam );
    camera_update_view( &skaterift.cam );
    camera_update_projection( &skaterift.cam );
    camera_finalize( &skaterift.cam );
@@ -567,19 +563,7 @@ static void render_main_game(void){
    skaterift_composite_maincamera();
 
    /* --------------------------------------------------------------------- */
-
-   world_instance *view_world = localplayer.viewable_world;
-   if( (view_world != NULL) && (skaterift.activity != k_skaterift_respawning) ){
-      render_world_cubemaps( view_world );
-
-      ent_gate *gate = view_world->rendering_gate;
-      if( gate ){
-         if( gate->flags & k_ent_gate_nonlocal ){
-            world_instance *dest = &world_static.instances[ gate->target ];
-            render_world_cubemaps( dest );
-         }
-      }
-   }
+   render_world_cubemaps( world_current_instance() );
 
    /* variable res target */
    render_fb_bind( gpipeline.fb_main, 1 );
@@ -598,25 +582,15 @@ static void render_main_game(void){
                                    portals */
 
    /* continue with variable rate */
-   render_scene_gate_subview();
+   if( !global_miniworld.transition ){
+      render_fb_bind( gpipeline.fb_main, 1 );
+      render_world_gates( world_current_instance(), &skaterift.cam );
+   }
 
    /* composite */
    present_view_with_post_processing();
 
-   /* --------------------------------------------------------------------- */
-
-   /* capture the current resume frame at the very last point */
-   if( button_down( k_srbind_reset ) ){
-      if( skaterift.activity == k_skaterift_default ){
-         skaterift.activity = k_skaterift_replay;
-         skaterift_record_frame( &skaterift.replay, 1 );
-         if( skaterift.replay.head ){
-            skaterift.replay.cursor = skaterift.replay.head->time;
-            skaterift.replay.cursor_frame = skaterift.replay.head;
-         }
-         skaterift.replay_control = k_replay_control_scrub;
-      }
-   }
+   skaterift_replay_post_render();
 }
 
 static void vg_render(void){
@@ -670,11 +644,8 @@ static void vg_gui(void){
    render_view_framebuffer_ui();
    remote_player_network_imgui( vg.pv );
 
-
-   remote_players_imgui_world( world_current_instance(), vg.pv, INFINITY );
-   if( skaterift.activity == k_skaterift_respawning ){
-      remote_players_imgui_lobby();
-   }
+   remote_players_chat_imgui(); /* TODO: conditional */
+   remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 );
 }