#include "player_remote.c"
#include "vg/vg_audio_dsp.h"
-static struct player_avatar localplayer_avatar;
+static int k_tools_mode = 0;
int main( int argc, char *argv[] ){
-#if 0
- u8 buf[ 512 ];
- bitpack_ctx ctx = {
- .buffer = buf,
- .buffer_len = 512,
- .bytes = 0,
- .mode = k_bitpack_compress
- };
-
- v4f q = { 0.388, -0.565, 0.515, 0.515 };
- vg_info( "q: %f %f %f %f\n", q[0], q[1], q[2], q[3] );
-
- /* compress */
- bitpack_qquat( &ctx, q );
-
- vg_info( "compressed bytes: %u\n", ctx.bytes );
-
- /* decompress */
- ctx.bytes = 0;
- ctx.mode = k_bitpack_decompress;
-
- bitpack_qquat( &ctx, q );
- vg_info( "q: %f %f %f %f\n", q[0], q[1], q[2], q[3] );
-
- return 0;
-#endif
-
vg_mem.use_libc_malloc = 0;
vg_set_mem_quota( 160*1024*1024 );
vg_enter( argc, argv, "Voyager Game Engine" );
}
static void vg_launch_opt(void){
+ const char *arg;
if( vg_long_opt( "noauth" ) ){
network_client.auth_mode = eServerModeNoAuthentication;
}
+
+ if( (arg = vg_long_opt_arg( "server" )) ){
+ vg_strncpy( arg, network_client.server_adress, 64,
+ k_strncpy_overflow_fatal );
+ }
+
+ if( vg_long_opt( "tools" ) ){
+ k_tools_mode = 1;
+ }
}
static void vg_preload(void){
- //skaterift_read_savedata();
-
vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" );
vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" );
vg_info(" | \\ / | +-- / +----- +---' | / | \n" );
vg_info(" ' ' '--' [] '----- '----- ' ' '---' "
"SOFTWARE\n" );
+ vg_loader_step( remote_players_init, NULL );
+
+ if( k_tools_mode )
+ return;
+
steam_init();
vg_loader_step( NULL, steam_end );
- vg_loader_step( remote_players_init, NULL );
vg_loader_step( network_init, network_end );
}
}
static void vg_load(void){
+ if( k_tools_mode ){
+ vg_async_call( async_call_ready, NULL, 0 );
+ return;
+ }
+
vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL );
vg_loader_step( render_init, NULL );
skaterift.replay.size = bytes;
replay_clear( &skaterift.replay );
- player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" );
- player__use_avatar( &localplayer_avatar );
-
- /* FIXME FIXME FIXME FIXME FIXME */
- u32 mtx_size = sizeof(m4x3f)*localplayer_avatar.sk.bone_count;
- localplayer.final_mtx = vg_linear_alloc( vg_mem.rtmemory, mtx_size );
- netplayers.final_mtx = vg_linear_alloc( vg_mem.rtmemory,
- mtx_size*NETWORK_MAX_PLAYERS );
+ player_load_animation_reference( "models/ch_none.mdl" );
player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
player__bind();
static void vg_pre_update(void){
srinput.enabled = 1;
+ skaterift_preupdate_inputs();
+
+ if( k_tools_mode ) return;
steam_update();
- skaterift_preupdate_inputs();
if( skaterift.op == k_async_op_clientloading ) return;
if( world_static.load_state == k_world_loader_preload )
skaterift_change_client_world_preupdate();
}
static void vg_fixed_update(void){
+ if( k_tools_mode ) return;
if( skaterift.op == k_async_op_clientloading ) return;
world_routes_fixedupdate( world_current_instance() );
}
static void vg_post_update(void){
+ if( k_tools_mode ) return;
if( skaterift.op == k_async_op_clientloading ) return;
player__post_update();
/* Draw player to window buffer and blend background ontop */
player__render( &small_cam );
- render_remote_players_tags( localplayer.viewable_world, &skaterift.cam );
}
static void render_scene(void){
}
static void vg_render(void){
+ if( k_tools_mode ){
+ glBindFramebuffer( GL_FRAMEBUFFER, 0 );
+ glViewport( 0,0, vg.window_x, vg.window_y );
+ glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
+ glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
+ return;
+ }
+
if( skaterift.op == k_async_op_clientloading ){
_vg_loader_render();
return;
workshop_form_gui();
render_view_framebuffer_ui();
remote_player_network_imgui( vg.pv );
+
+
+ if( skaterift.activity == k_skaterift_respawning ){
+ remote_players_imgui_world( world_current_instance(), vg.pv,
+ 2000.0f, 0 );
+ remote_players_imgui_lobby();
+ }
+ else {
+ remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 );
+ }
}