/* load home world */
world_load( &world_global.worlds[0], "maps/mp_home.mdl" );
world_load( &world_global.worlds[1], "maps/mp_gridmap.mdl" );
+ world_load( &world_global.worlds[2], "maps/mp_mtzero.mdl" );
world_link_nonlocal_gates( 0, 1 );
+ world_link_nonlocal_gates( 0, 2 );
vg_console_load_autos();
}