allow replays to pass through rifts
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index 1700dc7e98cb584b1ea011a47604f6ead271efb3..ab60a3b3c4c038c8bda40ca7d39d67f3e81cae86 100644 (file)
@@ -164,6 +164,7 @@ static void skaterift_restore_state(void){
 
 static addon_reg *skaterift_mount_world_unloadable( const char *path, u32 ext ){
    addon_reg *reg = addon_mount_local_addon( path, k_addon_type_world, ".mdl" );
+   if( !reg ) vg_fatal_error( "world not found\n" );
    reg->flags |= (ADDON_REG_HIDDEN | ext);
    return reg;
 }
@@ -176,6 +177,7 @@ static void skaterift_load_world_content(void){
    skaterift_mount_world_unloadable( "maps/mp_mtzero", 
          ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
    skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
+   skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
 
    world_static.load_state = k_world_loader_load;
 
@@ -585,7 +587,9 @@ static void render_main_game(void){
    }
    else{
       player__animate();
-      skaterift_record_frame( &skaterift.replay, 0 );
+      skaterift_record_frame( &skaterift.replay, 
+                              localplayer.deferred_frame_record );
+      localplayer.deferred_frame_record = 0;
    }
    animate_remote_players();
    player__pre_render();