/* 'systems' are completely loaded now */
/* load home world */
-#if 1
world_load( 0, "maps/mp_spawn.mdl" );
-#else
- world_load( 0, "maps/mp_mtzero.mdl" );
-#endif
-
-#if 0
- world_load( &world_global.worlds[1], "maps/mp_gridmap.mdl" );
- world_link_nonlocal_gates( 0, 1 );
- world_load( &world_global.worlds[2], "maps/mp_mtzero.mdl" );
- world_link_nonlocal_gates( 0, 2 );
-#endif
+ world_load( 1, "maps/mp_mtzero.mdl" );
vg_console_load_autos();
menu_link();
return;
}
- world_prerender( view_world );
+ for( u32 i=0; i<vg_list_size(world_global.worlds); i++ ){
+ if( world_global.worlds[i].status == k_world_status_loaded ){
+ world_prerender( &world_global.worlds[i] );
+ }
+ }
+
render_world( view_world, &main_camera, 0 );
render_water_texture( view_world, &main_camera, 0 );