#include "addon.c"
#include "highscores.c"
#include "save.c"
+#include "respawn.c"
static struct player_avatar localplayer_avatar;
/* time rate */
f32 target = 1;
- if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) )
+ if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
+ k_skaterift_respawning) ) {
target = 0;
+ }
vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
vg.time_rate = vg_smoothstepf( skaterift.time_rate );
world_update( world_current_instance(), localplayer.rb.co );
audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+ respawn_chooser_pre_update();
}
VG_STATIC void vg_fixed_update(void){
}
}
- render_world( view_world, &skaterift.cam, 0 );
-
- render_water_texture( view_world, &skaterift.cam, 0 );
- render_fb_bind( gpipeline.fb_main, 1 );
- render_water_surface( view_world, &skaterift.cam );
+ if( skaterift.activity == k_skaterift_respawning ){
+ glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
+ glClearColor( 0.624f, 0.659f, 0.769f, 0.0f );
+ glClear( GL_COLOR_BUFFER_BIT );
+ glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0,
+ GL_COLOR_ATTACHMENT1 } );
+ view_world = &world_static.instances[respawn_chooser.world_id];
+ render_world_override( view_world );
+ }
+ else{
+ render_world( view_world, &skaterift.cam, 0 );
+ render_water_texture( view_world, &skaterift.cam, 0 );
+ render_fb_bind( gpipeline.fb_main, 1 );
+ render_water_surface( view_world, &skaterift.cam );
+ }
}
VG_STATIC void render_scene_gate_subview(void){
render_fb_bind( gpipeline.fb_main, 1 );
world_instance *view_world = localplayer.viewable_world;
if( !view_world ) return; /* ??? */
+ if( skaterift.activity == k_skaterift_respawning ) return;
int depth = 1;
if( localplayer.gate_waiting ) depth = 0;
skaterift.cam.nearz = 0.1f;
skaterift.cam.farz = 2100.0f;
+ if( skaterift.activity == k_skaterift_respawning ){
+ camera_copy( &respawn_chooser.cam, &skaterift.cam );
+ skaterift.cam.nearz = 4.0f;
+ skaterift.cam.farz = 3100.0f;
+ }
+
camera_update_transform( &skaterift.cam );
- if( localplayer.gate_waiting ){
- m3x3_mul( localplayer.basis_gate, skaterift.cam.transform,
- skaterift.cam.transform );
- }
- else{
- m3x3_mul( localplayer.basis, skaterift.cam.transform,
- skaterift.cam.transform );
+ if( skaterift.activity != k_skaterift_respawning ){
+ if( localplayer.gate_waiting ){
+ m3x3_mul( localplayer.basis_gate, skaterift.cam.transform,
+ skaterift.cam.transform );
+ }
+ else{
+ m3x3_mul( localplayer.basis, skaterift.cam.transform,
+ skaterift.cam.transform );
+ }
}
camera_update_view( &skaterift.cam );