#include "network.h"
#include "menu.h"
#include "vehicle.h"
-#include "pointcloud.h"
#include "save.h"
#include "player_remote.h"
}
static void async_skaterift_player_start( void *payload, u32 size ){
- localplayer.viewable_world = world_current_instance();
- localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
+ world_switch_instance(0);
}
static void async_call_ready( void *payload, u32 size ){
addon_cache_create_viewer( k_addon_type_player, player_reg_id );
kvsav.cur = orig;
+
+#if 0
if( vg_msg_seekframe( &kvsav, "world" ) ){
addon_alias q;
if( v3_length2(pos) > 1.0f )
player__setpos( pos );
}
+#endif
}
static void vg_load(void){
return;
}
- vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL );
+ vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
+ vg_console_reg_cmd( "switch_active_instance",
+ skaterift_switch_instance_cmd, NULL );
vg_loader_step( render_init, NULL );
vg_loader_step( menu_init, NULL );
- vg_loader_step( pointcloud_init, NULL );
vg_loader_step( world_init, NULL );
vg_loader_step( vehicle_init, NULL );
vg_loader_step( font3d_init, NULL );
* -------------------------------------
*/
+ /* hub world */
+ addon_reg *hub =
+ addon_mount_local_addon( "maps/dev_hub", k_addon_type_world, ".mdl" );
+ hub->metadata_len = 0;
+
/* understate diy. */
addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn",
k_addon_type_world,
/* load home/permanent world manually */
world_static.load_state = k_world_loader_load;
+
struct world_load_args args = {
.purpose = k_world_purpose_hub,
- .reg = spawn
+ .reg = hub
};
skaterift_world_load_thread( &args );
vg_async_call( async_skaterift_player_start, NULL, 0 );
vg_async_stall();
-
- global_skateshop.selected_world_id=1;
- global_skateshop.pointcloud_world_id=1;
- skateshop_world_preview_loader_thread( mtzero ); /* HACK */
-
vg_console_load_autos();
menu_link();
vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
vg.time_rate = vg_smoothstepf( skaterift.time_rate );
+ /* TODO: how can we compress this? */
player__pre_update();
world_entity_focus_preupdate();
skaterift_replay_pre_update();
if( skaterift.activity == k_skaterift_respawning ){
glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
glClearColor( 0.624f, 0.659f, 0.769f, 0.0f );
+ glClearColor( 0.824f, 0.0f, 0.1f, 0.0f );
glClear( GL_COLOR_BUFFER_BIT );
glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0,
GL_COLOR_ATTACHMENT1 } );
+#if 0
view_world = &world_static.instances[respawn_chooser.world_id];
render_world_override( view_world );
render_world_routes( view_world, &skaterift.cam, 1 );
+#endif
}
else{
render_world( view_world, &skaterift.cam, 0 );
render_fb_bind( gpipeline.fb_main, 1 );
render_water_surface( view_world, &skaterift.cam );
render_remote_players( view_world, &skaterift.cam );
+ ent_miniworld_render( view_world );
}
+
}
static void render_scene_gate_subview(void){
world_instance *view_world = localplayer.viewable_world;
if( (view_world != NULL) && (skaterift.activity != k_skaterift_respawning) ){
render_world_cubemaps( view_world );
-
- ent_gate *gate = view_world->rendering_gate;
- if( gate ){
- if( gate->flags & k_ent_gate_nonlocal ){
- world_instance *dest = &world_static.instances[ gate->target ];
- render_world_cubemaps( dest );
- }
- }
}
/* variable res target */