#define SR_ALLOW_REWIND_HUB
+#ifdef _WIN32
+ #include <winsock2.h>
+#endif
+
/*
* system headers
* --------------------- */
#include "render.h"
#include "vg/vg_opt.h"
#include "vg/vg_loader.h"
+#include "vg/vg_io.h"
#include "world.h"
#include "ent_miniworld.h"
#include "ent_skateshop.h"
#include "ent_npc.h"
+#include "ent_camera.h"
#include "world_map.h"
#include "gui.h"
#include "workshop.h"
#include "audio.h"
#include "player_render.h"
+#include "control_overlay.h"
struct skaterift_globals skaterift =
{
.hub_world = "maps/dev_hub",
};
-static int k_tools_mode = 0;
-
-int main( int argc, char *argv[] ){
+int main( int argc, char *argv[] )
+{
+ network_set_host( "skaterift.com", NULL );
vg_mem.use_libc_malloc = 0;
vg_set_mem_quota( 160*1024*1024 );
vg_enter( argc, argv, "Voyager Game Engine" );
network_client.auth_mode = eServerModeNoAuthentication;
}
- if( (arg = vg_long_opt_arg( "server" )) ){
- vg_strncpy( arg, network_client.server_adress, 64,
- k_strncpy_overflow_fatal );
- }
-
- if( vg_long_opt( "tools" ) ){
- k_tools_mode = 1;
+ if( (arg = vg_long_opt_arg( "server" )) )
+ {
+ network_set_host( arg, NULL );
}
if( vg_long_opt( "demo" ) ){
vg_loader_step( remote_players_init, NULL );
- if( k_tools_mode )
- return;
-
steam_init();
vg_loader_step( NULL, steam_end );
vg_loader_step( network_init, network_end );
world_switch_instance(0);
}
-static void async_call_ready( void *payload, u32 size ){
+static void async_call_ready( void *payload, u32 size )
+{
skaterift.op = k_async_op_none;
+
+ if( network_client.auto_connect )
+ network_client.user_intent = k_server_intent_online;
+
+ menu_at_begin();
}
static void skaterift_restore_state(void)
vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) );
u32 ach;
- vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach );
+ vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach, NULL );
skaterift.achievements |= ach;
u32 board_reg_id = time(NULL) % addon_count( k_addon_type_board, 0 ),
ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
+ skaterift_mount_world_unloadable( "maps/mp_line1", ADDON_REG_PREMIUM );
world_static.load_state = k_world_loader_load;
skaterift_world_load_thread( &args );
}
-static void skaterift_load_player_content(void){
- u32 bytes = 1024*1024*10;
- player_replay.local.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
- player_replay.local.size = bytes;
- replay_clear( &player_replay.local );
-
+static void skaterift_load_player_content(void)
+{
particle_alloc( &particles_grind, 300 );
particle_alloc( &particles_env, 200 );
void vg_load(void)
{
- if( k_tools_mode ){
- vg_async_call( async_call_ready, NULL, 0 );
- return;
- }
-
vg_audio.always_keep_compressed = 1;
vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
- vg_console_reg_cmd( "fc", freecam_cmd, NULL );
vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 );
vg_loader_step( render_init, NULL );
vg_loader_step( menu_init, NULL );
+ vg_loader_step( control_overlay_init, NULL );
vg_loader_step( world_init, NULL );
vg_loader_step( vehicle_init, NULL );
vg_loader_step( gui_init, NULL );
vg_loader_step( workshop_init, NULL );
vg_loader_step( skateshop_init, NULL );
vg_loader_step( ent_tornado_init, NULL );
+ vg_loader_step( skaterift_replay_init, NULL );
vg_loader_step( skaterift_load_player_content, NULL );
/* --------------------- */
vg_bake_shaders();
- vg_loader_step( audio_init, audio_free );
+ vg_loader_step( audio_init, NULL );
/* 'systems' are completely loaded now */
vg_async_stall();
vg_console_load_autos();
- menu_link();
addon_mount_content_folder( k_addon_type_player,
"playermodels", ".mdl" );
{
skaterift_preupdate_inputs();
- if( k_tools_mode ) return;
-
steam_update();
skaterift_change_client_world_preupdate();
if( skaterift.op == k_async_op_clientloading ) return;
draw_origin_axis();
- skateshop_autostart_loading();
+ addon_system_pre_update();
+ skateshop_world_preview_preupdate();
network_update();
/* time rate */
f32 target = 1;
- if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
- k_skaterift_world_map) )
- {
+ if( skaterift.activity & k_skaterift_replay )
target = 0;
+
+ v3f listen_co;
+ v3_copy( localplayer.rb.co, listen_co );
+
+ if( skaterift.activity & k_skaterift_menu )
+ {
+ if( menu.bg_cam )
+ {
+ v3_copy( menu.bg_cam->transform.co, listen_co );
+ }
+ else target = 0;
}
vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
/* TODO: how can we compress this? */
ent_miniworld_preupdate();
world_entity_focus_preupdate();
- player__pre_update();
+
+ if( skaterift.activity != k_skaterift_menu )
+ {
+ player__pre_update();
+ }
+
skaterift_replay_pre_update();
remote_sfx_pre_update();
skateshop_world_preupdate( world_current_instance() );
world_update( world_current_instance(), localplayer.rb.co );
- audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+ audio_ambient_sprites_update( world_current_instance(), listen_co );
world_map_pre_update();
}
void vg_fixed_update(void)
{
- if( k_tools_mode ) return;
if( skaterift.op == k_async_op_clientloading ) return;
world_routes_fixedupdate( world_current_instance() );
void vg_post_update(void)
{
- if( k_tools_mode ) return;
if( skaterift.op == k_async_op_clientloading ) return;
player__post_update();
vg_dsp.echo_distances[sample_index] = dist;
v3f ears = { 1.0f,0.0f,0.0f };
- m3x3_mulv( skaterift.cam.transform, ears, ears );
+ m3x3_mulv( g_render.cam.transform, ears, ears );
v3_copy( ears, vg_audio.external_listener_ears );
- v3_copy( skaterift.cam.transform[3], vg_audio.external_listener_pos );
+ v3_copy( g_render.cam.transform[3], vg_audio.external_listener_pos );
if( localplayer.gate_waiting ){
m4x3_mulv( localplayer.gate_waiting->transport,
* RENDERING
* ---------------------------------------------------------------------------*/
-void vg_framebuffer_resize( int w, int h ){
- render_fb_resize();
-}
-
-static void present_view_with_post_processing(void){
- glBindFramebuffer( GL_FRAMEBUFFER, 0 );
- glViewport( 0,0, vg.window_x, vg.window_y );
-
- glEnable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_DST_ALPHA);
- glBlendEquation(GL_FUNC_ADD);
-
- v2f inverse;
- render_fb_inverse_ratio( gpipeline.fb_main, inverse );
-
- if( k_blur_effect ){
- shader_blitblur_use();
- shader_blitblur_uTexMain( 0 );
- shader_blitblur_uTexMotion( 1 );
- shader_blitblur_uBlurStrength( k_blur_strength /
- (vg.time_frame_delta*60.0) );
- shader_blitblur_uInverseRatio( inverse );
-
- inverse[0] -= 0.0001f;
- inverse[1] -= 0.0001f;
- shader_blitblur_uClampUv( inverse );
-
- static f64 effect_time = 133.0;
- effect_time += vg.time_frame_delta;
- shader_blitblur_uTime( effect_time );
-
- f32 glitch_strength = 0.0f;
- if( skaterift.activity == k_skaterift_replay ){
- glitch_strength = 0.005f;
- if( player_replay.replay_control == k_replay_control_play )
- glitch_strength = 0.005f;
- else
- glitch_strength += 0.005f*player_replay.track_velocity;
- }
- shader_blitblur_uGlitchStrength( glitch_strength );
-
- v2f override;
- if( skaterift.activity == k_skaterift_menu )
- v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override );
- else
- v2_zero( override );
- shader_blitblur_uOverrideDir( override );
-
- render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
- render_fb_bind_texture( gpipeline.fb_main, 1, 1 );
- }
- else{
- shader_blit_use();
- shader_blit_uTexMain( 0 );
- shader_blit_uInverseRatio( inverse );
- render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
+static void render_player_transparent(void)
+{
+ if( (skaterift.activity == k_skaterift_menu) &&
+ (menu.page == k_menu_page_main) &&
+ (menu.main_index == k_menu_main_guide) )
+ {
+ return;
}
- render_fsquad();
-}
-
-static void render_player_transparent(void){
static vg_camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW
SAIS OTHERWISE */
- m4x3_copy( skaterift.cam.transform, small_cam.transform );
+ m4x3_copy( g_render.cam.transform, small_cam.transform );
- small_cam.fov = skaterift.cam.fov;
+ small_cam.fov = g_render.cam.fov;
small_cam.nearz = 0.05f;
small_cam.farz = 60.0f;
player__render( &small_cam );
}
-static world_instance *get_view_world(void){
+static world_instance *get_view_world(void)
+{
+ if( (skaterift.activity & k_skaterift_menu) &&
+ (menu.page == k_menu_page_main) &&
+ (menu.main_index == k_menu_main_guide) )
+ {
+ return &world_static.instances[0];
+ }
+
world_instance *view_world = world_current_instance();
if( localplayer.gate_waiting &&
(localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){
return view_world;
}
-static void render_scene(void){
+static void render_scene(void)
+{
/* Draw world */
glEnable( GL_DEPTH_TEST );
- for( u32 i=0; i<vg_list_size(world_static.instances); i++ ){
- if( world_static.instances[i].status == k_world_status_loaded ){
+ for( u32 i=0; i<vg_list_size(world_static.instances); i++ )
+ {
+ if( world_static.instances[i].status == k_world_status_loaded )
+ {
world_prerender( &world_static.instances[i] );
}
}
- if( skaterift.activity == k_skaterift_world_map ){
+ if( menu_viewing_map() )
+ {
world_instance *world = world_current_instance();
glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
m4x3f identity;
m4x3_identity( identity );
- render_world_override( world, world, identity, &skaterift.cam,
- world_map.spawn,
+ render_world_override( world, world, identity, &g_render.cam,
+ world_map.close_spawn,
(v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
- render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
+ render_world_routes( world, world, identity, &g_render.cam, 0, 1 );
return;
}
world_instance *view_world = get_view_world();
- render_world( view_world, &skaterift.cam, 0, 0, 1, 1 );
+ render_world( view_world, &g_render.cam, 0, 0, 1, 1 );
particle_system_update( &particles_grind, vg.time_delta );
//particle_system_debug( &particles_grind );
particle_system_prerender( &particles_grind );
- particle_system_render( &particles_grind, &skaterift.cam );
+ particle_system_render( &particles_grind, &g_render.cam );
ent_tornado_pre_update();
particle_system_update( &particles_env, vg.time_delta );
particle_system_prerender( &particles_env );
- particle_system_render( &particles_env, &skaterift.cam );
+ particle_system_render( &particles_env, &g_render.cam );
- player_glide_render_effects( &skaterift.cam );
+ player_glide_render_effects( &g_render.cam );
/*
* render transition
render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 );
}
-static void skaterift_composite_maincamera(void){
+static void skaterift_composite_maincamera(void)
+{
vg_camera_lerp( &localplayer.cam, &world_static.focus_cam,
- vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
+ vg_smoothstepf(world_static.focus_strength), &g_render.cam );
- if( player_replay.freecam ){
- freecam_preupdate();
- v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos );
- v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles );
- skaterift.cam.fov = player_replay.replay_freecam.fov;
- }
- else {
- if( skaterift.activity == k_skaterift_replay ){
- replay_get_camera( &player_replay.local, &skaterift.cam );
+ if( skaterift.activity == k_skaterift_replay )
+ {
+ if( player_replay.use_freecam )
+ {
+ freecam_preupdate();
+ v3_copy( player_replay.replay_freecam.pos, g_render.cam.pos );
+ v3_copy( player_replay.replay_freecam.angles, g_render.cam.angles );
+ g_render.cam.fov = player_replay.replay_freecam.fov;
+ }
+ else
+ {
+ skaterift_get_replay_cam( &g_render.cam );
}
}
- skaterift.cam.nearz = 0.1f;
- skaterift.cam.farz = 2100.0f;
+ g_render.cam.nearz = 0.1f;
+ g_render.cam.farz = 2100.0f;
+
+ if( (skaterift.activity == k_skaterift_menu) && menu.bg_cam )
+ {
+ ent_camera_unpack( menu.bg_cam, &g_render.cam );
+ }
- if( skaterift.activity == k_skaterift_world_map ){
- vg_camera_copy( &world_map.cam, &skaterift.cam );
- skaterift.cam.nearz = 4.0f;
- skaterift.cam.farz = 3100.0f;
+ if( menu_viewing_map() )
+ {
+ vg_camera_copy( &world_map.cam, &g_render.cam );
+ g_render.cam.nearz = 4.0f;
+ g_render.cam.farz = 3100.0f;
}
if( global_miniworld.transition ){
}
}
- vg_camera_update_transform( &skaterift.cam );
- vg_camera_update_view( &skaterift.cam );
- vg_camera_update_projection( &skaterift.cam );
- vg_camera_finalize( &skaterift.cam );
+ vg_camera_update_transform( &g_render.cam );
+ vg_camera_update_view( &g_render.cam );
+ vg_camera_update_projection( &g_render.cam );
+ vg_camera_finalize( &g_render.cam );
}
-static void render_main_game(void){
- if( skaterift.activity == k_skaterift_replay ){
+static void render_main_game(void)
+{
+ if( skaterift.activity == k_skaterift_replay )
+ {
player__animate_from_replay( &player_replay.local );
}
else{
skaterift_composite_maincamera();
/* --------------------------------------------------------------------- */
- if( skaterift.activity != k_skaterift_world_map ){
+ if( !menu_viewing_map() )
+ {
world_instance *world = world_current_instance();
render_world_cubemaps( world );
ent_gate *nlg = world->rendering_gate;
- if( nlg && nlg->flags & k_ent_gate_nonlocal )
+ if( nlg && (nlg->flags & k_ent_gate_nonlocal) )
render_world_cubemaps( &world_static.instances[nlg->target] );
}
/* variable res target */
- render_fb_bind( gpipeline.fb_main, 1 );
+ vg_framebuffer_bind( g_render.fb_main, k_render_scale );
glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
portals */
/* continue with variable rate */
- if( !global_miniworld.transition &&
- (skaterift.activity != k_skaterift_world_map) ){
- render_fb_bind( gpipeline.fb_main, 1 );
- render_world_gates( get_view_world(), &skaterift.cam );
+ if( !global_miniworld.transition && !menu_viewing_map() )
+ {
+ vg_framebuffer_bind( g_render.fb_main, k_render_scale );
+ render_world_gates( get_view_world(), &g_render.cam );
}
/* composite */
- present_view_with_post_processing();
+
+ if( (skaterift.activity == k_skaterift_menu) && menu.bg_blur )
+ v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate,
+ g_render.blur_override );
+ else
+ v2_zero( g_render.blur_override );
+ postprocess_to_screen( g_render.fb_main );
+
skaterift_replay_post_render();
+ control_overlay_render();
}
void vg_render(void)
{
- if( k_tools_mode ){
- glBindFramebuffer( GL_FRAMEBUFFER, 0 );
- glViewport( 0,0, vg.window_x, vg.window_y );
- glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
- glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
- return;
- }
-
if( skaterift.op == k_async_op_clientloading ){
vg_loader_render();
return;
glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
render_main_game();
- m4x4_copy( skaterift.cam.mtx.pv, vg.pv );
+ m4x4_copy( g_render.cam.mtx.pv, vg.pv );
/* Other shite */
glDisable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
vg_lines_drawall();
glViewport( 0,0, vg.window_x, vg.window_y );
- gui_draw();
+
+ gui_render_icons();
}
-void vg_gui(void)
+void vg_gui( ui_context *ctx )
{
if( skaterift.op == k_async_op_clientloading ) return;
- if( k_tools_mode ){
- ui_rect null;
- ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
- ui_rect panel = { 0, 0, 1000, 700 };
- ui_rect_center( screen, panel );
- vg_ui.wants_mouse = 1;
-
- ui_fill( panel, ui_colour( k_ui_bg+1 ) );
- ui_outline( panel, 1, ui_colour( k_ui_bg+7 ), 0 );
-
- ui_rect_pad( panel, (ui_px[2]){ 8, 8 } );
-
- return;
- }
+ gui_draw( ctx );
if( k_light_editor )
- imgui_world_light_edit( world_current_instance() );
-
- vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
- render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
-
- menu_update();
- if( skaterift.activity == k_skaterift_menu ){
- glClear( GL_DEPTH_BUFFER_BIT );
- menu_render();
- }
+ imgui_world_light_edit( ctx, world_current_instance() );
+
+ vg_ui.tex_bg = g_render.fb_main->attachments[0].id;
+ vg_framebuffer_inverse_ratio( g_render.fb_main, vg_ui.bg_inverse_ratio );
- player__im_gui();
+ menu_gui( ctx );
+ player__im_gui( ctx );
world_instance *world = world_current_instance();
- world_routes_imgui( world );
- skaterift_replay_imgui();
- workshop_form_gui();
- render_view_framebuffer_ui();
- remote_player_network_imgui( vg.pv );
+ world_routes_imgui( ctx, world );
+ skaterift_replay_imgui( ctx );
+ workshop_form_gui( ctx );
+ remote_player_network_imgui( ctx, vg.pv );
- if( skaterift.activity == k_skaterift_world_map ){
- remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 );
- remote_players_imgui_lobby();
+ if( menu_viewing_map() )
+ {
+ remote_players_imgui_world( ctx, world_current_instance(),
+ vg.pv, 2000.0f, 0 );
+ remote_players_imgui_lobby( ctx );
}
- else {
- remote_players_chat_imgui(); /* TODO: conditional */
- remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 );
+ else
+ {
+ remote_players_chat_imgui( ctx ); /* TODO: conditional */
+ remote_players_imgui_world( ctx, world_current_instance(),
+ vg.pv, 100.0f, 1 );
}
}
#include "world_water.c"
#include "ent_npc.c"
#include "model.c"
+#include "control_overlay.c"
+#include "ent_camera.c"