#include "vehicle.h"
#include "pointcloud.h"
#include "save.h"
+#include "player_remote.h"
/* unity build
* ----------------- */
#include "save.c"
#include "respawn.c"
#include "network.c"
+#include "player_remote.c"
static struct player_avatar localplayer_avatar;
skaterift_replay_imgui();
workshop_form_gui();
render_view_framebuffer_ui();
+ remote_player_network_imgui();
}