scale route markers correctly on custom meshes
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index d8aae1bde47d3b99950d19b32a394b98ffb5fc77..775637702f9e0d2cf428089c26aa44b5d13ad249 100644 (file)
@@ -56,6 +56,8 @@
 #include "player_remote.c"
 #include "vg/vg_audio_dsp.h"
 #include "world_routes_ui.c"
+#include "particle.c"
+#include "player_effects.c"
 
 static int k_tools_mode = 0;
 
@@ -123,12 +125,12 @@ static void skaterift_restore_state(void){
 
    vg_msg kvsav;
    vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) );
+   skaterift.achievements |= vg_msg_getkvu32( &kvsav, "ach", 0 );
 
    u32 board_reg_id = 0,
        player_reg_id = 0;
 
    vg_msg_cursor orig = kvsav.cur;
-
    if( vg_msg_seekframe( &kvsav, "player" ) ){
       addon_alias q;
 
@@ -194,6 +196,8 @@ static void vg_load(void){
    skaterift.replay.size = bytes;
    replay_clear( &skaterift.replay );
 
+   particle_alloc( &particles_grind, 300 );
+
    player_load_animation_reference( "models/ch_none.mdl" );
    player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
    player__bind();
@@ -241,6 +245,8 @@ static void vg_load(void){
 
    /* and now */
    skaterift_restore_state();
+   update_ach_models();
+
    vg_loader_step( NULL, skaterift_autosave_synchronous );
 
    //board_processview_thread(NULL);
@@ -476,6 +482,16 @@ static void render_scene(void){
    world_instance *view_world = get_view_world();
    render_world( view_world, &skaterift.cam, 0, 0, 1, 1 );
 
+#if 0
+   particle_spawn( &particles_grind, localplayer.rb.co, 
+                  (v3f){vg_randf64()*2.0f,vg_randf64()*3.0f,vg_randf64()*2.0f}, 
+                  vg_randf64(), 0xff0000ff );
+#endif
+   particle_system_update( &particles_grind, vg.time_delta );
+   //particle_system_debug( &particles_grind );
+   particle_system_prerender( &particles_grind );
+   particle_system_render( &particles_grind, &skaterift.cam );
+
    /* 
     * render transition 
     */