framebuffer change
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index dd040152a60962e00f1561201b2f8503338d4687..5d4d69ca6a9757b32a177a5626f8b586539b14ad 100644 (file)
@@ -45,6 +45,7 @@
 #include "ent_miniworld.h"
 #include "ent_skateshop.h"
 #include "ent_npc.h"
+#include "ent_camera.h"
 #include "world_map.h"
 #include "gui.h"
 #include "workshop.h"
@@ -309,9 +310,19 @@ void vg_pre_update(void)
 
    /* time rate */
    f32 target = 1;
-   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) )
-   {
+   if( skaterift.activity & k_skaterift_replay )
       target = 0;
+
+   v3f listen_co;
+   v3_copy( localplayer.rb.co, listen_co );
+
+   if( skaterift.activity & k_skaterift_menu )
+   {
+      if( menu.bg_cam )
+      {
+         v3_copy( menu.bg_cam->transform.co, listen_co );
+      }
+      else target = 0;
    }
 
    vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
@@ -331,7 +342,7 @@ void vg_pre_update(void)
    skateshop_world_preupdate( world_current_instance() );
 
    world_update( world_current_instance(), localplayer.rb.co );
-   audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+   audio_ambient_sprites_update( world_current_instance(), listen_co );
    world_map_pre_update();
 }
 
@@ -381,10 +392,6 @@ void vg_post_update(void)
  * RENDERING
  * ---------------------------------------------------------------------------*/
 
-void vg_framebuffer_resize( int w, int h ){
-   render_fb_resize();
-}
-
 static void present_view_with_post_processing(void){
    glBindFramebuffer( GL_FRAMEBUFFER, 0 );
    glViewport( 0,0, vg.window_x, vg.window_y );
@@ -395,7 +402,7 @@ static void present_view_with_post_processing(void){
    glBlendEquation(GL_FUNC_ADD);
 
    v2f inverse;
-   render_fb_inverse_ratio( gpipeline.fb_main, inverse );
+   vg_framebuffer_inverse_ratio( gpipeline.fb_main, inverse );
 
    if( k_blur_effect ){
       shader_blitblur_use();
@@ -424,26 +431,34 @@ static void present_view_with_post_processing(void){
       shader_blitblur_uGlitchStrength( glitch_strength );
 
       v2f override;
-      if( (skaterift.activity == k_skaterift_menu) && !menu_viewing_map() )
+      if( (skaterift.activity == k_skaterift_menu) && menu.bg_blur )
          v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override );
       else 
          v2_zero( override );
       shader_blitblur_uOverrideDir( override );
 
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
-      render_fb_bind_texture( gpipeline.fb_main, 1, 1 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 0, 0 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 1, 1 );
    }
    else{
       shader_blit_use();
       shader_blit_uTexMain( 0 );
       shader_blit_uInverseRatio( inverse );
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 0, 0 );
    }
 
    render_fsquad();
 }
 
-static void render_player_transparent(void){
+static void render_player_transparent(void)
+{
+   if( (skaterift.activity == k_skaterift_menu) &&
+       (menu.page == k_menu_page_main) && 
+       (menu.main_index == k_menu_main_guide) )
+   {
+      return;
+   }
+
    static vg_camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
                                     SAIS OTHERWISE */
 
@@ -461,7 +476,15 @@ static void render_player_transparent(void){
    player__render( &small_cam );
 }
 
-static world_instance *get_view_world(void){
+static world_instance *get_view_world(void)
+{
+   if( (skaterift.activity & k_skaterift_menu) &&
+       (menu.page == k_menu_page_main) && 
+       (menu.main_index == k_menu_main_guide) )
+   {
+      return &world_static.instances[0];
+   }
+
    world_instance *view_world = world_current_instance();
    if( localplayer.gate_waiting && 
          (localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){
@@ -589,6 +612,11 @@ static void skaterift_composite_maincamera(void)
    skaterift.cam.nearz = 0.1f;
    skaterift.cam.farz  = 2100.0f;
 
+   if( (skaterift.activity == k_skaterift_menu) && menu.bg_cam )
+   {
+      ent_camera_unpack( menu.bg_cam, &skaterift.cam );
+   }
+
    if( menu_viewing_map() )
    {
       vg_camera_copy( &world_map.cam, &skaterift.cam );
@@ -613,8 +641,10 @@ static void skaterift_composite_maincamera(void)
    vg_camera_finalize( &skaterift.cam );
 }
 
-static void render_main_game(void){
-   if( skaterift.activity == k_skaterift_replay ){
+static void render_main_game(void)
+{
+   if( skaterift.activity == k_skaterift_replay )
+   {
       player__animate_from_replay( &player_replay.local );
    }
    else{
@@ -629,18 +659,18 @@ static void render_main_game(void){
    skaterift_composite_maincamera();
 
    /* --------------------------------------------------------------------- */
-   if( menu_viewing_map() )
+   if( !menu_viewing_map() )
    {
       world_instance *world = world_current_instance();
       render_world_cubemaps( world );
 
       ent_gate *nlg = world->rendering_gate;
-      if( nlg && nlg->flags & k_ent_gate_nonlocal )
+      if( nlg && (nlg->flags & k_ent_gate_nonlocal) )
          render_world_cubemaps( &world_static.instances[nlg->target] );
    }
 
    /* variable res target */
-   render_fb_bind( gpipeline.fb_main, 1 );
+   vg_framebuffer_bind( gpipeline.fb_main, k_render_scale );
    glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
    glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
 
@@ -658,7 +688,7 @@ static void render_main_game(void){
    /* continue with variable rate */
    if( !global_miniworld.transition && !menu_viewing_map() )
    {
-      render_fb_bind( gpipeline.fb_main, 1 );
+      vg_framebuffer_bind( gpipeline.fb_main, k_render_scale );
       render_world_gates( get_view_world(), &skaterift.cam );
    }
 
@@ -704,21 +734,22 @@ void vg_render(void)
    gui_render_icons();
 }
 
-void vg_gui(void)
+void vg_gui( ui_context *ctx )
 {
    if( skaterift.op == k_async_op_clientloading ) return;
 
-   gui_draw();
+   gui_draw( ctx );
 
-   if( k_tools_mode ){
+   if( k_tools_mode )
+   {
       ui_rect null;
       ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
       ui_rect panel = { 0, 0, 1000, 700 };
       ui_rect_center( screen, panel );
-      vg_ui.wants_mouse = 1;
+      ui_capture_mouse( ctx, 1 );
 
-      ui_fill( panel, ui_colour( k_ui_bg+1 ) );
-      ui_outline( panel, 1, ui_colour( k_ui_bg+7 ), 0 );
+      ui_fill( ctx, panel, ui_colour( ctx, k_ui_bg+1 ) );
+      ui_outline( ctx, panel, 1, ui_colour( ctx, k_ui_bg+7 ), 0 );
 
       ui_rect_pad( panel, (ui_px[2]){ 8, 8 } );
 
@@ -726,30 +757,31 @@ void vg_gui(void)
    }
 
    if( k_light_editor )
-      imgui_world_light_edit( world_current_instance() );
-
+      imgui_world_light_edit( ctx, world_current_instance() );
+   
    vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
-   render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
+   vg_framebuffer_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
 
-   menu_gui();
-   player__im_gui();
+   menu_gui( ctx );
+   player__im_gui( ctx );
    world_instance *world = world_current_instance();
 
-   world_routes_imgui( world );
-   skaterift_replay_imgui();
-   workshop_form_gui();
-   render_view_framebuffer_ui();
-   remote_player_network_imgui( vg.pv );
+   world_routes_imgui( ctx, world );
+   skaterift_replay_imgui( ctx );
+   workshop_form_gui( ctx );
+   remote_player_network_imgui( ctx, vg.pv );
 
    if( menu_viewing_map() )
    {
-      remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 );
-      remote_players_imgui_lobby();
+      remote_players_imgui_world( ctx, world_current_instance(), 
+                                  vg.pv, 2000.0f, 0 );
+      remote_players_imgui_lobby( ctx );
    }
    else 
    {
-      remote_players_chat_imgui(); /* TODO: conditional */
-      remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 );
+      remote_players_chat_imgui( ctx ); /* TODO: conditional */
+      remote_players_imgui_world( ctx, world_current_instance(), 
+                                  vg.pv, 100.0f, 1 );
    }
 }
 
@@ -808,3 +840,4 @@ void vg_gui(void)
 #include "ent_npc.c"
 #include "model.c"
 #include "control_overlay.c"
+#include "ent_camera.c"