framebuffer change
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index 756fcfe891c0cf9494f3e8b928afeade5939e119..5d4d69ca6a9757b32a177a5626f8b586539b14ad 100644 (file)
@@ -45,6 +45,7 @@
 #include "ent_miniworld.h"
 #include "ent_skateshop.h"
 #include "ent_npc.h"
+#include "ent_camera.h"
 #include "world_map.h"
 #include "gui.h"
 #include "workshop.h"
@@ -191,8 +192,7 @@ static void skaterift_load_world_content(void){
          ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
    skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
    skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
-   skaterift_mount_world_unloadable( "maps/mp_line1", 
-         ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
+   skaterift_mount_world_unloadable( "maps/mp_line1", ADDON_REG_PREMIUM );
 
    world_static.load_state = k_world_loader_load;
 
@@ -262,7 +262,6 @@ void vg_load(void)
    vg_async_stall();
 
    vg_console_load_autos();
-   menu_link();
 
    addon_mount_content_folder( k_addon_type_player, 
                                "playermodels", ".mdl" );
@@ -311,10 +310,19 @@ void vg_pre_update(void)
 
    /* time rate */
    f32 target = 1;
-   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
-                             k_skaterift_world_map) )
-   {
+   if( skaterift.activity & k_skaterift_replay )
       target = 0;
+
+   v3f listen_co;
+   v3_copy( localplayer.rb.co, listen_co );
+
+   if( skaterift.activity & k_skaterift_menu )
+   {
+      if( menu.bg_cam )
+      {
+         v3_copy( menu.bg_cam->transform.co, listen_co );
+      }
+      else target = 0;
    }
 
    vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
@@ -334,7 +342,7 @@ void vg_pre_update(void)
    skateshop_world_preupdate( world_current_instance() );
 
    world_update( world_current_instance(), localplayer.rb.co );
-   audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+   audio_ambient_sprites_update( world_current_instance(), listen_co );
    world_map_pre_update();
 }
 
@@ -384,10 +392,6 @@ void vg_post_update(void)
  * RENDERING
  * ---------------------------------------------------------------------------*/
 
-void vg_framebuffer_resize( int w, int h ){
-   render_fb_resize();
-}
-
 static void present_view_with_post_processing(void){
    glBindFramebuffer( GL_FRAMEBUFFER, 0 );
    glViewport( 0,0, vg.window_x, vg.window_y );
@@ -398,7 +402,7 @@ static void present_view_with_post_processing(void){
    glBlendEquation(GL_FUNC_ADD);
 
    v2f inverse;
-   render_fb_inverse_ratio( gpipeline.fb_main, inverse );
+   vg_framebuffer_inverse_ratio( gpipeline.fb_main, inverse );
 
    if( k_blur_effect ){
       shader_blitblur_use();
@@ -427,26 +431,34 @@ static void present_view_with_post_processing(void){
       shader_blitblur_uGlitchStrength( glitch_strength );
 
       v2f override;
-      if( skaterift.activity == k_skaterift_menu )
+      if( (skaterift.activity == k_skaterift_menu) && menu.bg_blur )
          v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override );
       else 
          v2_zero( override );
       shader_blitblur_uOverrideDir( override );
 
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
-      render_fb_bind_texture( gpipeline.fb_main, 1, 1 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 0, 0 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 1, 1 );
    }
    else{
       shader_blit_use();
       shader_blit_uTexMain( 0 );
       shader_blit_uInverseRatio( inverse );
-      render_fb_bind_texture( gpipeline.fb_main, 0, 0 );
+      vg_framebuffer_bind_texture( gpipeline.fb_main, 0, 0 );
    }
 
    render_fsquad();
 }
 
-static void render_player_transparent(void){
+static void render_player_transparent(void)
+{
+   if( (skaterift.activity == k_skaterift_menu) &&
+       (menu.page == k_menu_page_main) && 
+       (menu.main_index == k_menu_main_guide) )
+   {
+      return;
+   }
+
    static vg_camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
                                     SAIS OTHERWISE */
 
@@ -464,7 +476,15 @@ static void render_player_transparent(void){
    player__render( &small_cam );
 }
 
-static world_instance *get_view_world(void){
+static world_instance *get_view_world(void)
+{
+   if( (skaterift.activity & k_skaterift_menu) &&
+       (menu.page == k_menu_page_main) && 
+       (menu.main_index == k_menu_main_guide) )
+   {
+      return &world_static.instances[0];
+   }
+
    world_instance *view_world = world_current_instance();
    if( localplayer.gate_waiting && 
          (localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){
@@ -474,17 +494,21 @@ static world_instance *get_view_world(void){
    return view_world;
 }
 
-static void render_scene(void){
+static void render_scene(void)
+{
    /* Draw world */
    glEnable( GL_DEPTH_TEST );
 
-   for( u32 i=0; i<vg_list_size(world_static.instances); i++ ){
-      if( world_static.instances[i].status == k_world_status_loaded ){
+   for( u32 i=0; i<vg_list_size(world_static.instances); i++ )
+   {
+      if( world_static.instances[i].status == k_world_status_loaded )
+      {
          world_prerender( &world_static.instances[i] );
       }
    }
 
-   if( skaterift.activity == k_skaterift_world_map ){
+   if( menu_viewing_map() )
+   {
       world_instance *world = world_current_instance();
       glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
       
@@ -507,7 +531,7 @@ static void render_scene(void){
       m4x3f identity;
       m4x3_identity( identity );
       render_world_override( world, world, identity, &skaterift.cam, 
-                             world_map.spawn, 
+                             world_map.close_spawn, 
                              (v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
       render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
       return;
@@ -588,7 +612,13 @@ static void skaterift_composite_maincamera(void)
    skaterift.cam.nearz = 0.1f;
    skaterift.cam.farz  = 2100.0f;
 
-   if( skaterift.activity == k_skaterift_world_map ){
+   if( (skaterift.activity == k_skaterift_menu) && menu.bg_cam )
+   {
+      ent_camera_unpack( menu.bg_cam, &skaterift.cam );
+   }
+
+   if( menu_viewing_map() )
+   {
       vg_camera_copy( &world_map.cam, &skaterift.cam );
       skaterift.cam.nearz = 4.0f;
       skaterift.cam.farz = 3100.0f;
@@ -611,8 +641,10 @@ static void skaterift_composite_maincamera(void)
    vg_camera_finalize( &skaterift.cam );
 }
 
-static void render_main_game(void){
-   if( skaterift.activity == k_skaterift_replay ){
+static void render_main_game(void)
+{
+   if( skaterift.activity == k_skaterift_replay )
+   {
       player__animate_from_replay( &player_replay.local );
    }
    else{
@@ -627,17 +659,18 @@ static void render_main_game(void){
    skaterift_composite_maincamera();
 
    /* --------------------------------------------------------------------- */
-   if( skaterift.activity != k_skaterift_world_map ){
+   if( !menu_viewing_map() )
+   {
       world_instance *world = world_current_instance();
       render_world_cubemaps( world );
 
       ent_gate *nlg = world->rendering_gate;
-      if( nlg && nlg->flags & k_ent_gate_nonlocal )
+      if( nlg && (nlg->flags & k_ent_gate_nonlocal) )
          render_world_cubemaps( &world_static.instances[nlg->target] );
    }
 
    /* variable res target */
-   render_fb_bind( gpipeline.fb_main, 1 );
+   vg_framebuffer_bind( gpipeline.fb_main, k_render_scale );
    glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
    glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
 
@@ -653,9 +686,9 @@ static void render_main_game(void){
                                    portals */
 
    /* continue with variable rate */
-   if( !global_miniworld.transition && 
-         (skaterift.activity != k_skaterift_world_map) ){
-      render_fb_bind( gpipeline.fb_main, 1 );
+   if( !global_miniworld.transition && !menu_viewing_map() )
+   {
+      vg_framebuffer_bind( gpipeline.fb_main, k_render_scale );
       render_world_gates( get_view_world(), &skaterift.cam );
    }
 
@@ -697,22 +730,26 @@ void vg_render(void)
    glDisable(GL_DEPTH_TEST);
    vg_lines_drawall();
    glViewport( 0,0, vg.window_x, vg.window_y );
-   gui_draw();
+
+   gui_render_icons();
 }
 
-void vg_gui(void)
+void vg_gui( ui_context *ctx )
 {
    if( skaterift.op == k_async_op_clientloading ) return;
 
-   if( k_tools_mode ){
+   gui_draw( ctx );
+
+   if( k_tools_mode )
+   {
       ui_rect null;
       ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
       ui_rect panel = { 0, 0, 1000, 700 };
       ui_rect_center( screen, panel );
-      vg_ui.wants_mouse = 1;
+      ui_capture_mouse( ctx, 1 );
 
-      ui_fill( panel, ui_colour( k_ui_bg+1 ) );
-      ui_outline( panel, 1, ui_colour( k_ui_bg+7 ), 0 );
+      ui_fill( ctx, panel, ui_colour( ctx, k_ui_bg+1 ) );
+      ui_outline( ctx, panel, 1, ui_colour( ctx, k_ui_bg+7 ), 0 );
 
       ui_rect_pad( panel, (ui_px[2]){ 8, 8 } );
 
@@ -720,33 +757,31 @@ void vg_gui(void)
    }
 
    if( k_light_editor )
-      imgui_world_light_edit( world_current_instance() );
-
+      imgui_world_light_edit( ctx, world_current_instance() );
+   
    vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
-   render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
-
-   menu_update();
-   if( skaterift.activity == k_skaterift_menu ){
-      glClear( GL_DEPTH_BUFFER_BIT );
-      menu_render();
-   }
+   vg_framebuffer_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
 
-   player__im_gui();
+   menu_gui( ctx );
+   player__im_gui( ctx );
    world_instance *world = world_current_instance();
 
-   world_routes_imgui( world );
-   skaterift_replay_imgui();
-   workshop_form_gui();
-   render_view_framebuffer_ui();
-   remote_player_network_imgui( vg.pv );
+   world_routes_imgui( ctx, world );
+   skaterift_replay_imgui( ctx );
+   workshop_form_gui( ctx );
+   remote_player_network_imgui( ctx, vg.pv );
 
-   if( skaterift.activity == k_skaterift_world_map ){
-      remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 );
-      remote_players_imgui_lobby();
+   if( menu_viewing_map() )
+   {
+      remote_players_imgui_world( ctx, world_current_instance(), 
+                                  vg.pv, 2000.0f, 0 );
+      remote_players_imgui_lobby( ctx );
    }
-   else {
-      remote_players_chat_imgui(); /* TODO: conditional */
-      remote_players_imgui_world( world_current_instance(), vg.pv, 100.0f, 1 );
+   else 
+   {
+      remote_players_chat_imgui( ctx ); /* TODO: conditional */
+      remote_players_imgui_world( ctx, world_current_instance(), 
+                                  vg.pv, 100.0f, 1 );
    }
 }
 
@@ -805,3 +840,4 @@ void vg_gui(void)
 #include "ent_npc.c"
 #include "model.c"
 #include "control_overlay.c"
+#include "ent_camera.c"