steam_init();
vg_loader_step( NULL, steam_end );
+ vg_loader_step( remote_players_init, NULL );
vg_loader_step( network_init, network_end );
}
player__pre_update();
world_entity_focus_preupdate();
skaterift_replay_pre_update();
+ remote_sfx_pre_update();
world_update( world_current_instance(), localplayer.rb.co );
audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
/* Draw player to window buffer and blend background ontop */
player__render( &small_cam );
+ render_remote_players_tags( localplayer.viewable_world, &skaterift.cam );
}
static void render_scene(void){
GL_COLOR_ATTACHMENT1 } );
view_world = &world_static.instances[respawn_chooser.world_id];
render_world_override( view_world );
+ render_world_routes( view_world, &skaterift.cam, 1 );
}
else{
render_world( view_world, &skaterift.cam, 0 );
/* --------------------------------------------------------------------- */
world_instance *view_world = localplayer.viewable_world;
- if( view_world != NULL ){
+ if( (view_world != NULL) && (skaterift.activity != k_skaterift_respawning) ){
render_world_cubemaps( view_world );
ent_gate *gate = view_world->rendering_gate;