add sqlite and use it
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index 73dd44e04cf88a9d86486e812ab082f05c0cb9a3..5b69d566664d31bcbfb8dc84cc5854031b475d9a 100644 (file)
@@ -484,6 +484,7 @@ static void render_player_transparent(void){
 
    /* Draw player to window buffer and blend background ontop */
    player__render( &small_cam );
+   render_remote_players_tags( localplayer.viewable_world, &skaterift.cam );
 }
 
 static void render_scene(void){
@@ -512,6 +513,7 @@ static void render_scene(void){
                                     GL_COLOR_ATTACHMENT1 } );
       view_world = &world_static.instances[respawn_chooser.world_id];
       render_world_override( view_world );
+      render_world_routes( view_world, &skaterift.cam, 1 );
    }
    else{
       render_world( view_world, &skaterift.cam, 0 );
@@ -584,7 +586,7 @@ static void render_main_game(void){
    /* --------------------------------------------------------------------- */
 
    world_instance *view_world = localplayer.viewable_world;
-   if( view_world != NULL ){
+   if( (view_world != NULL) && (skaterift.activity != k_skaterift_respawning) ){
       render_world_cubemaps( view_world );
 
       ent_gate *gate = view_world->rendering_gate;