#if 1
#define SR_NETWORKED
-#define VG_DEVWINDOW
+//#define VG_DEVWINDOW
+
+/*
+ * system headers
+ * --------------------- */
+
#include "common.h"
#include "conf.h"
#include "steam.h"
#include "render.h"
#include "audio.h"
+
#include "world.h"
+
#include "font.h"
#include "player.h"
-#include "entity.c"
-#include "workshop.c"
-
-VG_STATIC struct player_avatar localplayer_avatar;
-VG_STATIC struct player_model localplayer_models[3];
-VG_STATIC int skaterift_status = 0;
-
#include "network.h"
#include "menu.h"
#include "vehicle.h"
+#include "pointcloud.h"
+
+/* unity build
+ * ----------------- */
+
+#include "world.c"
+#include "player.c"
+#include "vehicle.c"
+#include "entity.c"
+#include "workshop.c"
+#include "addon.c"
+
+static struct player_avatar localplayer_avatar;
+static struct player_model localplayer_models[3];
int main( int argc, char *argv[] )
{
player_model_load( &localplayer_models[0], "models/ch_new.mdl" );
player_model_load( &localplayer_models[1], "models/ch_outlaw.mdl" );
player_model_load( &localplayer_models[2], "models/ch_jordan.mdl" );
-
- /* load default board */
-#if 0
- player_board_load( &localplayer_boards[0],
- "models/boards/skaterift_fish.mdl" );
-#endif
/* FIXME: hack */
shader_model_character_view_register();
VG_STATIC void async_skaterift_complete( void *payload, u32 size )
{
- skaterift_status = 1;
-
- localplayer.viewable_world = get_active_world();
+ localplayer.viewable_world = world_current_instance();
localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
+
+ skaterift_end_op();
}
VG_STATIC void vg_load(void)
{
+ vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL );
+
vg_loader_step( render_init, NULL );
vg_loader_step( menu_init, NULL );
+ vg_loader_step( pointcloud_init, NULL );
vg_loader_step( world_init, NULL );
vg_loader_step( vehicle_init, NULL );
vg_loader_step( font3d_init, NULL );
-
- font3d_load( &world_global.font, "models/rs_font.mdl", vg_mem.rtmemory );
+ vg_loader_step( gui_init, NULL );
vg_loader_step( player_init, NULL );
vg_loader_step( player_ragdoll_init, NULL );
+
+ /* content stuff */
+ vg_loader_step( addon_system_init, NULL );
vg_loader_step( workshop_init, NULL );
vg_loader_step( skateshop_init, NULL );
player_avatar_load( &localplayer_avatar, "models/ch_new.mdl" );
player__use_avatar( &localplayer, &localplayer_avatar );
player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] );
- //localplayer.board = &localplayer_boards[0];
player__bind( &localplayer );
/* --------------------- */
vg_loader_step( audio_init, audio_free );
/* 'systems' are completely loaded now */
- /* load home world */
-
- world_load( 0, "maps/mp_spawn.mdl" );
- world_load( 1, "maps/mp_mtzero.mdl" );
-
+
+ /* load home/permanent world manually */
+ strcpy( world_loader.name, "mp_spawn" );
+ world_loader.generate_point_cloud = 1;
+ world_loader.world_index = 0;
+ world_loader.location = k_world_load_type_local;
+ world_load_mdl( "maps/mp_spawn/main.mdl" );
+
+ /* Completing addon registrations
+ * -------------------------------------
+ */
+ vg_msg msg;
+
+ /* understate diy. */
+ addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn",
+ k_workshop_file_type_world,
+ ".mdl" );
+ vg_msg_init( &msg, spawn->metadata, sizeof(spawn->metadata) );
+ vg_msg_frame( &msg, "workshop" );
+ vg_msg_wkvstr( &msg, "title", "Understate DIY" );
+ vg_msg_end_frame( &msg );
+ vg_msg_wkvstr( &msg, "location", "USA" );
+ spawn->metadata_len = msg.cur;
+
+ /* mtzero island */
+ addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero",
+ k_workshop_file_type_world,
+ ".mdl" );
+ vg_msg_init( &msg, mtzero->metadata, sizeof(mtzero->metadata) );
+ vg_msg_frame( &msg, "workshop" );
+ vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" );
+ vg_msg_end_frame( &msg );
+ vg_msg_wkvstr( &msg, "location", "Australia" );
+ mtzero->metadata_len = msg.cur;
+ global_skateshop.selected_world_id=1;
+ global_skateshop.pointcloud_world_id=1;
+ skateshop_preview_loader_thread( mtzero ); /* HACK */
+
+ vg_async_call( async_addon_reg_update, NULL, 0 );
vg_console_load_autos();
menu_link();
vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff );
}
+static void skaterift_change_world_preupdate(void);
VG_STATIC void vg_update(void)
{
steam_update();
-
skaterift_preupdate_inputs();
+ if( skaterift.async_op == k_async_op_clientloading ) return;
+ if( skaterift.async_op == k_async_op_world_preloading ){
+ skaterift_change_world_preupdate();
+ }
- if( skaterift_status == 1 ){
- draw_origin_axis();
- network_update();
-
- player__pre_update( &localplayer );
- global_skateshop_preupdate();
+ draw_origin_axis();
+ network_update();
+
+ player__pre_update( &localplayer );
+ global_skateshop_preupdate();
- world_update( get_active_world(), localplayer.rb.co );
- audio_ambient_sprites_update( get_active_world(), localplayer.rb.co );
- //gui_helper_action( localplayer.input_use, "\x7f Hello \x1f""A \x1e\x84" );
- }
+ world_update( world_current_instance(), localplayer.rb.co );
+ audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+ //gui_helper_action( localplayer.input_use, "\x7f Hello \x1f""A \x1e\x84" );
}
VG_STATIC void vg_update_fixed(void)
{
- if( skaterift_status == 1 ){
- world_routes_fixedupdate( get_active_world() );
+ if( skaterift.async_op == k_async_op_clientloading ) return;
- player__update( &localplayer );
- vehicle_update_fixed();
- }
+ world_routes_fixedupdate( world_current_instance() );
+ player__update( &localplayer );
+ vehicle_update_fixed();
}
VG_STATIC void vg_update_post(void)
{
- if( skaterift_status == 1 ){
- player__post_update( &localplayer );
-
- float dist;
- int sample_index;
- world_audio_sample_distances( localplayer.rb.co, &sample_index, &dist );
+ if( skaterift.async_op == k_async_op_clientloading ) return;
- audio_lock();
- vg_dsp.echo_distances[sample_index] = dist;
+ player__post_update( &localplayer );
- v3f ears = { 1.0f,0.0f,0.0f };
- m3x3_mulv( main_camera.transform, ears, ears );
- v3_copy( ears, vg_audio.external_listener_ears );
- v3_copy( main_camera.transform[3], vg_audio.external_listener_pos );
+ float dist;
+ int sample_index;
+ world_audio_sample_distances( localplayer.rb.co, &sample_index, &dist );
- if( localplayer.gate_waiting ){
- m4x3_mulv( localplayer.gate_waiting->transport,
- vg_audio.external_listener_pos,
- vg_audio.external_listener_pos );
- }
+ audio_lock();
+ vg_dsp.echo_distances[sample_index] = dist;
- v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity );
- audio_unlock();
+ v3f ears = { 1.0f,0.0f,0.0f };
+ m3x3_mulv( main_camera.transform, ears, ears );
+ v3_copy( ears, vg_audio.external_listener_ears );
+ v3_copy( main_camera.transform[3], vg_audio.external_listener_pos );
- vg.time_rate = 1.0f-menu.factive;
- vehicle_update_post();
+ if( localplayer.gate_waiting ){
+ m4x3_mulv( localplayer.gate_waiting->transport,
+ vg_audio.external_listener_pos,
+ vg_audio.external_listener_pos );
}
+
+ v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity );
+ audio_unlock();
+
+ vg.time_rate = 1.0f-menu.factive;
+ vehicle_update_post();
}
VG_STATIC void vg_framebuffer_resize( int w, int h )
return;
}
- for( u32 i=0; i<vg_list_size(world_global.worlds); i++ ){
- if( world_global.worlds[i].status == k_world_status_loaded ){
- world_prerender( &world_global.worlds[i] );
+ for( u32 i=0; i<vg_list_size(world_static.worlds); i++ ){
+ if( world_static.worlds[i].status == k_world_status_loaded ){
+ world_prerender( &world_static.worlds[i] );
}
}
{
render_fb_bind( gpipeline.fb_main, 1 );
world_instance *view_world = localplayer.viewable_world;
+ if( !view_world ) return; /* ??? */
int depth = 1;
if( localplayer.gate_waiting ) depth = 0;
VG_STATIC void vg_render(void)
{
- if( skaterift_status == 0 ){
+ if( skaterift.async_op == k_async_op_clientloading ){
_vg_loader_render();
return;
}
VG_STATIC void vg_gui(void)
{
- if( skaterift_status == 0 ){
- return;
- }
+ if( skaterift.async_op == k_async_op_clientloading ) return;
menu_update();
if( menu.active ){
#if 0
player__im_gui( &localplayer );
#endif
- world_instance *world = get_active_world();
+ world_instance *world = world_current_instance();
workshop_form_gui();
render_view_framebuffer_ui();
}
+
#else
#include "skaterift_imgui_dev.c"