* system headers
* --------------------- */
-#include "common.h"
+#include "skaterift.h"
#include "conf.h"
#include "steam.h"
#include "render.h"
#include "menu.h"
#include "vehicle.h"
#include "pointcloud.h"
+#include "save.h"
/* unity build
* ----------------- */
#include "vehicle.c"
#include "entity.c"
#include "workshop.c"
+#include "addon.c"
+#include "highscores.c"
+#include "save.c"
static struct player_avatar localplayer_avatar;
+
+#if 0
static struct player_model localplayer_models[3];
+#endif
int main( int argc, char *argv[] )
{
return 0;
}
+#if 0
VG_STATIC void highscores_save_at_exit(void)
{
highscores_serialize_all();
}
+#endif
VG_STATIC void vg_launch_opt(void)
{
VG_STATIC void vg_preload(void)
{
- g_conf_init();
+ conf_init();
+ skaterift_read_savedata();
vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" );
vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" );
vg_info(" ' ' '--' [] '----- '----- ' ' '---' "
"SOFTWARE\n" );
+ /* 31.05.23 (hgn): this is only a server feature now */
+#if 0
highscores_init( 2000, 50 );
if( !highscores_read() )
highscores_create_db();
-
vg_loader_step( NULL, highscores_save_at_exit );
+#endif
steam_init();
vg_loader_step( NULL, steam_end );
VG_STATIC void load_playermodels(void)
{
+#if 0
player_model_load( &localplayer_models[0], "models/ch_new.mdl" );
player_model_load( &localplayer_models[1], "models/ch_outlaw.mdl" );
player_model_load( &localplayer_models[2], "models/ch_jordan.mdl" );
+#endif
/* FIXME: hack */
shader_model_character_view_register();
}
void temp_update_playermodel(void){
- player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] );
+#if 0
+ player__use_model( &localplayer, &localplayer_models[k_playermdl_id] );
+#endif
}
-VG_STATIC void async_skaterift_complete( void *payload, u32 size )
+VG_STATIC void async_skaterift_player_start( void *payload, u32 size )
{
localplayer.viewable_world = world_current_instance();
localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
-
- skaterift_end_op();
}
VG_STATIC void vg_load(void)
vg_loader_step( player_init, NULL );
vg_loader_step( player_ragdoll_init, NULL );
+
+ /* content stuff */
+ vg_loader_step( addon_system_init, NULL );
vg_loader_step( workshop_init, NULL );
vg_loader_step( skateshop_init, NULL );
player__create( &localplayer );
player_avatar_load( &localplayer_avatar, "models/ch_new.mdl" );
player__use_avatar( &localplayer, &localplayer_avatar );
- player__use_model( &localplayer, &localplayer_models[cl_playermdl_id] );
+#if 0
+ player__use_model( &localplayer, &localplayer_models[k_playermdl_id] );
+#endif
player__bind( &localplayer );
/* --------------------- */
/* 'systems' are completely loaded now */
/* load home/permanent world manually */
- strcpy( world_loader.name, "mp_spawn" );
+ world_loader.reg = NULL;
+ strcpy( world_loader.override_name, "mp_spawn" );
world_loader.generate_point_cloud = 1;
world_loader.world_index = 0;
- world_loader.location = k_world_load_type_local;
world_load_mdl( "maps/mp_spawn/main.mdl" );
+ /* Completing addon registrations
+ * -------------------------------------
+ */
+
+ /* understate diy. */
+ addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn",
+ k_workshop_file_type_world,
+ ".mdl" );
+ {
+ vg_msg msg = {0};
+ msg.buf = spawn->metadata;
+ msg.max = sizeof(spawn->metadata);
+ vg_msg_frame( &msg, "workshop" );
+ vg_msg_wkvstr( &msg, "title", "Understate DIY" );
+ vg_msg_end_frame( &msg );
+ vg_msg_wkvstr( &msg, "location", "USA" );
+ spawn->metadata_len = msg.cur;
+ }
+
+ /* mtzero island */
+ addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero",
+ k_workshop_file_type_world,
+ ".mdl" );
+ {
+ vg_msg msg = {0};
+ msg.buf = mtzero->metadata;
+ msg.max = sizeof(mtzero->metadata);
+ vg_msg_frame( &msg, "workshop" );
+ vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" );
+ vg_msg_end_frame( &msg );
+ vg_msg_wkvstr( &msg, "location", "Australia" );
+ mtzero->metadata_len = msg.cur;
+ }
+
+ global_skateshop.selected_world_id=1;
+ global_skateshop.pointcloud_world_id=1;
+ skateshop_preview_loader_thread( mtzero ); /* HACK */
+
+ vg_async_call( async_addon_reg_update, NULL, 0 );
vg_console_load_autos();
menu_link();
+ temp_update_playermodel();
+
+ //vg_mem_log( vg_mem.rtmemory, 0, "Root" );
+
+ vg_async_call( async_skaterift_player_start, NULL, 0 );
+
+ skaterift_shift_op( k_async_op_board_scan );
+ addon_mount_content_folder( k_workshop_file_type_player,
+ "playermodels", ".mdl" );
+ addon_mount_content_folder( k_workshop_file_type_board, "boards", ".mdl" );
+ addon_mount_workshop_items();
+ vg_async_call( async_addon_reg_update, NULL, 0 );
+ vg_async_stall();
+
+ /* and now */
+
+ vg_msg sav = {0};
+ sav.buf = savedata.buf;
+ sav.len = savedata.len;
+ sav.max = sizeof(savedata.buf);
+
+ u64 query_workshop_id = 0;
+ const char *query_local_folder = "";
+
+ if( vg_msg_seekframe(&sav, "player",0) ){
+ vg_msg_print( &sav );
+ vg_msg_cmd board = vg_msg_seekkv( &sav, "board", 0 );
+ if( board.code == k_vg_msg_kvstring )
+ query_local_folder = board.value;
+ else
+ query_workshop_id = vg_msg_read_as_u64( &board );
+ }
+ else{
+ vg_error( "%u\n", sav.error );
+ }
+
+ vg_info( "search: %lu '%s'\n", query_workshop_id, query_local_folder );
+
+ u32 reg_id = addon_match( k_workshop_file_type_board,
+ query_workshop_id, query_local_folder );
+ if( reg_id != 0xffffffff ){
+ localplayer.board_view_slot = skateshop_cache_fetch_board( reg_id );
+ vg_pool_watch( &addon_system.board_cache, localplayer.board_view_slot );
+ }
- vg_async_call( async_skaterift_complete, NULL, 0 );
+ board_processview_thread(NULL); /* END_OP!! */
}
VG_STATIC void draw_origin_axis(void)
v2f inverse;
render_fb_inverse_ratio( gpipeline.fb_main, inverse );
- if( cl_blur ){
+ if( k_blur_effect ){
shader_blitblur_use();
shader_blitblur_uTexMain( 0 );
shader_blitblur_uTexMotion( 1 );
- shader_blitblur_uBlurStrength( cl_blur_strength /
+ shader_blitblur_uBlurStrength( k_blur_strength /
(vg.time_frame_delta*60.0) );
shader_blitblur_uInverseRatio( inverse );
{
render_fb_bind( gpipeline.fb_main, 1 );
world_instance *view_world = localplayer.viewable_world;
+ if( !view_world ) return; /* ??? */
int depth = 1;
if( localplayer.gate_waiting ) depth = 0;