#include "menu.h"
#include "vehicle.h"
#include "pointcloud.h"
+#include "save.h"
/* unity build
* ----------------- */
#include "workshop.c"
#include "addon.c"
#include "highscores.c"
+#include "save.c"
static struct player_avatar localplayer_avatar;
static struct player_model localplayer_models[3];
VG_STATIC void vg_preload(void)
{
conf_init();
+ skaterift_read_savedata();
vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" );
vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" );
player__use_model( &localplayer, &localplayer_models[k_playermdl_id] );
}
-VG_STATIC void async_skaterift_complete( void *payload, u32 size )
+VG_STATIC void async_skaterift_player_start( void *payload, u32 size )
{
localplayer.viewable_world = world_current_instance();
localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
-
- skaterift_end_op();
}
VG_STATIC void vg_load(void)
temp_update_playermodel();
//vg_mem_log( vg_mem.rtmemory, 0, "Root" );
- vg_async_call( async_skaterift_complete, NULL, 0 );
+
+ vg_async_call( async_skaterift_player_start, NULL, 0 );
+
+ skaterift_shift_op( k_async_op_board_scan );
+ addon_mount_content_folder( k_workshop_file_type_board, "boards", ".mdl" );
+ addon_mount_workshop_items();
+ vg_async_call( async_addon_reg_update, NULL, 0 );
+ vg_async_stall();
+
+ /* and now */
+
+ vg_msg sav = {0};
+ sav.buf = savedata.buf;
+ sav.len = savedata.len;
+ sav.max = sizeof(savedata.buf);
+
+ u64 query_workshop_id = 0;
+ const char *query_local_folder = "";
+
+ if( vg_msg_seekframe(&sav, "player",0) ){
+ vg_msg_print( &sav );
+ vg_msg_cmd board = vg_msg_seekkv( &sav, "board", 0 );
+ if( board.code == k_vg_msg_kvstring )
+ query_local_folder = board.value;
+ else
+ query_workshop_id = vg_msg_read_as_u64( &board );
+ }
+ else{
+ vg_error( "%u\n", sav.error );
+ }
+
+ vg_info( "search: %lu '%s'\n", query_workshop_id, query_local_folder );
+
+ u32 reg_id = addon_match( k_workshop_file_type_board,
+ query_workshop_id, query_local_folder );
+ if( reg_id != 0xffffffff ){
+ localplayer.board_view_slot = skateshop_cache_fetch_board( reg_id );
+ addon_cache_watch( &addon_system.board_cache,
+ localplayer.board_view_slot );
+ }
+
+ board_processview_thread(NULL); /* END_OP!! */
}
VG_STATIC void draw_origin_axis(void)