reduced shader bind code dupe & adjust skate uprighter strenght
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index b07eadb318ec7488816f3573830ade349bae2636..388e37ebeac21af80f77375cad69cecfb0cc9b85 100644 (file)
@@ -111,6 +111,7 @@ vg_info("            '        ' '--' [] '----- '----- '     ' '---'  "
 
    steam_init();
    vg_loader_step( NULL, steam_end );
+   vg_loader_step( remote_players_init, NULL );
    vg_loader_step( network_init, network_end );
 }
 
@@ -351,6 +352,7 @@ static void vg_pre_update(void){
    player__pre_update();
    world_entity_focus_preupdate();
    skaterift_replay_pre_update();
+   remote_sfx_pre_update();
 
    world_update( world_current_instance(), localplayer.rb.co );
    audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
@@ -482,6 +484,7 @@ static void render_player_transparent(void){
 
    /* Draw player to window buffer and blend background ontop */
    player__render( &small_cam );
+   render_remote_players_tags( localplayer.viewable_world, &skaterift.cam );
 }
 
 static void render_scene(void){