camera_update_transform( &skaterift.cam );
+#if 0
if( skaterift.activity != k_skaterift_respawning ){
if( localplayer.gate_waiting ){
m3x3_mul( localplayer.basis_gate, skaterift.cam.transform,
skaterift.cam.transform );
}
}
+#endif
camera_update_view( &skaterift.cam );
camera_update_projection( &skaterift.cam );