#include "world_routes_ui.c"
#include "particle.c"
#include "player_effects.c"
+#include "freecam.c"
static int k_tools_mode = 0;
if( vg_long_opt( "tools" ) ){
k_tools_mode = 1;
}
+
+ if( vg_long_opt( "demo" ) ){
+ skaterift.demo_mode = 1;
+ }
}
static void vg_preload(void){
vg_info(" ' ' '--' [] '----- '----- ' ' '---' "
"SOFTWARE\n" );
+ /* please forgive me! */
+ u32 sz; char *drm;
+ if( (drm = vg_file_read_text( vg_mem.scratch, "DRM", &sz )) )
+ if( !strcmp(drm, "blibby!") )
+ skaterift.demo_mode = 0;
+
vg_loader_step( remote_players_init, NULL );
if( k_tools_mode )
vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
vg_console_reg_cmd( "switch_active_instance",
skaterift_switch_instance_cmd, NULL );
+ vg_console_reg_cmd( "fc", freecam_cmd, NULL );
+ vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 );
vg_loader_step( render_init, NULL );
vg_loader_step( menu_init, NULL );
/* hub world */
addon_reg *hub = skaterift_mount_world_unloadable( "maps/dev_hub", 0 );
- skaterift_mount_world_unloadable( "maps/mp_spawn", ADDON_REG_CITY );
- skaterift_mount_world_unloadable( "maps/mp_mtzero", ADDON_REG_MTZERO );
+ skaterift_mount_world_unloadable( "maps/mp_spawn",
+ ADDON_REG_CITY|ADDON_REG_PREMIUM );
+ skaterift_mount_world_unloadable( "maps/mp_mtzero",
+ ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
/* load home/permanent world manually */
camera_lerp( &localplayer.cam, &world_static.focus_cam,
vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
- if( skaterift.activity == k_skaterift_replay ){
- skaterift_get_replay_camera( &skaterift.cam );
+ if( skaterift.freecam ){
+ freecam_preupdate();
+ v3_copy( skaterift.replay_freecam.pos, skaterift.cam.pos );
+ v3_copy( skaterift.replay_freecam.angles, skaterift.cam.angles );
+ skaterift.cam.fov = skaterift.replay_freecam.fov;
+ }
+ else {
+ if( skaterift.activity == k_skaterift_replay ){
+ replay_get_camera( &skaterift.replay, &skaterift.cam );
+ }
}
skaterift.cam.nearz = 0.1f;