fixed time worldinfo
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index c23d022fec2911716c2d79bc3cb4b8efb888f5e0..2152fb1e65269db3a1047ad104de9284ab612691 100644 (file)
@@ -55,6 +55,9 @@
 #include "network.c"
 #include "player_remote.c"
 #include "vg/vg_audio_dsp.h"
+#include "world_routes_ui.c"
+#include "particle.c"
+#include "player_effects.c"
 
 static int k_tools_mode = 0;
 
@@ -193,11 +196,14 @@ static void vg_load(void){
    skaterift.replay.size = bytes;
    replay_clear( &skaterift.replay );
 
-   player_load_animation_reference( "models/ch_none.mdl" );
+   particle_alloc( &particles_grind, 300 );
 
+   player_load_animation_reference( "models/ch_none.mdl" );
    player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
    player__bind();
 
+   player_board_load( &localplayer.fallback_board, "models/board_none.mdl" );
+
    /* --------------------- */
 
    vg_bake_shaders();
@@ -286,6 +292,7 @@ static void vg_pre_update(void){
    world_entity_focus_preupdate();
    skaterift_replay_pre_update();
    remote_sfx_pre_update();
+   skateshop_world_preupdate( world_current_instance() );
 
    world_update( world_current_instance(), localplayer.rb.co );
    audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
@@ -464,7 +471,8 @@ static void render_scene(void){
       m4x3f identity;
       m4x3_identity( identity );
       render_world_override( world, world, identity, &skaterift.cam, 
-                             respawn_chooser.spawn, 1.0f );
+                             respawn_chooser.spawn, 
+                             (v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
       render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
       return;
    }
@@ -472,6 +480,16 @@ static void render_scene(void){
    world_instance *view_world = get_view_world();
    render_world( view_world, &skaterift.cam, 0, 0, 1, 1 );
 
+#if 0
+   particle_spawn( &particles_grind, localplayer.rb.co, 
+                  (v3f){vg_randf64()*2.0f,vg_randf64()*3.0f,vg_randf64()*2.0f}, 
+                  vg_randf64(), 0xff0000ff );
+#endif
+   particle_system_update( &particles_grind, vg.time_delta );
+   //particle_system_debug( &particles_grind );
+   particle_system_prerender( &particles_grind );
+   particle_system_render( &particles_grind, &skaterift.cam );
+
    /* 
     * render transition 
     */
@@ -644,6 +662,7 @@ static void vg_gui(void){
    player__im_gui();
    world_instance *world = world_current_instance();
 
+   world_routes_imgui( world );
    skaterift_replay_imgui();
    workshop_form_gui();
    render_view_framebuffer_ui();